Story Line . . . ?
brak1 said:
. . ., but the other was from an outline for a book idea. One of my brothers also submitted an idea from a novel outline.
I'm wondering how many people here also used a book (or story) idea as their basis? I'm not sure that there is any advantage to this approach, other than well-defined main characters and plotline. What do you folks think?
I created a world that was worthy of a storyline. Nothing like a bit of history to put a bit of mystry in the minds of the players. I keep things a bit more mature than DL. (Nothing worse than playing in someone elses epic) and a bit more realistic.
I focused on keeping things origional and unique so that its similar but nothing like DL, FR, DS, SJ, etc. Keep in mind that the winner should be nothing that they could recreate in-house.
Thats pretty difficult to do.
So, I ended up with 1170 words 10pt with a cool twist on magic which i've yet to see in any world/RPG.
(I've also estimated which words will get punched when they 3-whole-punch the page, and the/and/of will get punched if they've got a good punch that punches at the optimal spots)
The biggest problem I came up with was the name of the world.
Forgotten Realms
Greyhawk
Dragon Lance
Spell Jammer
Ravenloft
Dark Sun
Purplehippo
Hippo Lance
Hippoloft
Purple Sun
Hippo Jammer
Hehe, You can see that although those names are different, they're not unique. Likewise, the setting that should be the winner should be an origional setting, one that is unique, similar in the medival/middleages of FR and DL, but nothing like them.
-Tim