diaglo
Adventurer
Keeper of Secrets said:I think you can guess what my feelings are - for the most part - about 3.5.![]()
i think you can guess what my feelings are - for the most part about all of the crap produced after OD&D....
Keeper of Secrets said:I think you can guess what my feelings are - for the most part - about 3.5.![]()
diaglo said:i think you can guess what my feelings are - for the most part about all of the crap produced after OD&D....
That's the reason why I think a 4th edition within the next year or two would extremely unpopular decision. There's nothing overly wrong with 3.5. Sure there are some things that could use tweaking, like the Turn Undead rules, but the need to start over from scratch...no way.Dragon Mage said:I can't speak for the market as a whole. But, I for one am dreading a 4th edition. In order for it to be successful WoC knows it will have to have some ground-breaking changes, and thus it will not be backword compatable with all the cruch-heavy products 3.5 as given us.
I don't see any major flaws with 3.5 so I do not see the need for 4.0. However, WoC is quickly running out of money making products so it is an eventuallity. I will not change over and make my vast collection of 3.5 obsolete.
Kanegrundar said:As I was reading through the Forseeing the future thread about 4E, I got to thinking. Would 4E really be that popular of system? 3.0/3.5 is a very popular game. The OGL movement has brought even more people into the D20 fold as well. The general concensus among people that play D&D is this the best edition so far. So, the move to 4E wouldn't be like the move from 2E to 3E, where we went from a maligned system that had no cohesion and was losing players to a system that was an obvious improvement from the second a character was rolled up.
I don't think it would be a popular move on WotC's part. I know, the move to 3E wasn't too popular either, but I think a lot of people (including me) switched over pretty quietly once I saw just how much of an improvement it was. I'm just not seeing exactly where there's room for THAT much improvement to honestly warrant a new edition for anything other than a money grab.
While "easy magic" 1is a sacred cow in D&D, I don't think "equipment outweighs inherent abilities" is. To be honest, I think a rather substantial amount of players (or at least DMs) would prefer it if inherent abilities were the vast majority of character capabilities.The_Gneech said:"We've totally redesigned D&D so that your character's gear is much less important than their personal abilities and magic is a dangerous mystery to be avoided by sane people rather than something you can fire off X times per day. In other words, we changed it into Mongoose's Conan! Woohoo!"