I'm very surprised we haven't see more Pathfinder specific board games.
I'm not.
You know the old joke about how to make a small fortune in RPG publishing? Boardgame publishers tell a variant of the exact same joke. Games cost money to design, publish and produce, and the boardgame market is not huge (though it is growing at a faster clip than RPGs).
Paizo has had several forays into Boardgames already, with Stonehenge, Yetisburg, Kill Doctor Lucky, Key Largo, Save Doctor Lucky, and now the Adventure Card Game. They also have their Harrow deck which is, ostensibly, a card game. I get the feeling that they have been feeling their way into the boardgame market, learning lessons as they go. I doubt they made a huge amount with their first few games. I do know that they folded their Titanic Games division, which makes me think the original experiment was not overly successful. However, their subsequent games do seem to have got progressively better traction and the Adventure Card game has been, as far as I can tell from anecdotal surface evidence (and glowing reviews) a phenomenal success (I don't know how that translates into profits, but people like the game.)
This does not guarantee future success, and just because a game is good does not mean it sells well enough to be reprinted. But this holds true for other companies as well. While the DnD Boardgames were good and generally well received, I would not be surprised if the only one of the games made in the last 6 years or so by them to see a reprint was Lords of Waterdeep. A game has to be exceptionally well received to merit that distinction. (
Edit: Notice that Lords of Waterdeep was well enough received to merit an expansion to the game, a mark of distinction)
Paizo has a good working relationship with Mike Selinker, who does good design work, and I suspect they will continue to roll out new games as they have opportunity, but don't expect them to churn them out at any great pace anytime soon. While not privy to their thinking, I suspect its something along the lines of - they would rather put out 1 or 2 games that are well received and make them money, than half a dozen that they have trouble clearing out of the warehouse when all is said and done.