two said:
Again... how many times do we have to say it. Nothing about this build is vaguely optimized to take advantage of Wraithstrike!
I can call the sky green all day...it will still be blue. You fiating over the issue that this is not a standard build doesn't make it a standard build. I mentioned this in the other thread on this topic, and got the same kinds of responses. But really, I think if you took a poll of real games, as opposed to rules monkeys who hang out in the rules forum of EnWorld looking to optimize builds and reading about optimized builds, I strongly believe you will not find that this sort of build is in any way typical or standard.
I've seen builds that let you get off two maximized empowered scorching rays as a third level spell each, with the fire resistance eliminated as an issue using a feat, and extra damage stacked on top of it with other feats, and attack bonuses cranked, and it comes out as way more damage than this build does with wraitstrike. AND you didn't need to get into melee range and risk loss of hit points and have a big need for a high AC and issues with grappling as often. Did that build convince me that scorching ray is broken? No, it just convinced me that certain incantatrix builds focused on a single spell paired with a couple of other fairly standard feats for incantatrix-type builds (which are otherwise fairly obscure feats) can be broken.
Same thing just happened here. There is nothing "standard" about this kind of build. It's totally focused on a melee-attacking mage with multiple attacks per round hitting as a touch attack. That's not a normal build. I'd venture to guess it hasn't been seen by MOST of your everyday players. A straight wizard? Sure. A straight fighter? Sure. But both, with arcane strike, power attack, a high strength, gold spent mostly on melee fighting, and focus on BAB and HPs and AC but still getting mid-level spells and making it to level 10 with that kind of build without dying? Naw...not standard. Probably quite rare actually.
But I think it's clear I am not going to convince anyone in this thread of that. That's okay. It's hard to persuade regulars in this gaming rules forum to move from their position. I am more speaking to the lurkers and folks who find this thread in the future through a search. For you guys - let it be known that
there is not concensus on this issue, and that it just might be that in the majority of cases this spell is just fine, and you should
test it for yourself over several games in multiple senarios before concluding this spell is a problem.