The Burning Shaolin stuff is lots of fun. Really, wuxia gaming is more about attitude than rules. What the characters DO in
The Bride With White Hair isn't much different than what characters do in a typical D&D game -- but the STYLE with which they do it is different.
You need your players thinking of doing cool stuff, not just with their powers and their gear and whatnot, but with the space around them. You need to give them spaces full of cool stuff to spark their imagination, and bad guys who operate like wuxia bad guys.
Lots of posing, lots of dramatic announcements, lots of mooks, lots of fun.
Read my
Wild Stewardess Action Story Hour for an example of a wuxia-style game done with pretty much completely standard D&D rules (except for Barsoom magic). The characters are fighters, psions and stuff. There's one with monk levels but otherwise not so much.
We have a blast. You just need to accept wuxia physics (your weight decreases as you accelerate, for example, which allows you to run along thin branches), provide wuxia attitude (bad guys need to glower and declaim portentously), and make possible plenty of wuxia cool (allow characters to fire arrows through gaps in floorboards, for example, or describe misses as being entirely due to the PC's spectacular agility).