X4-5: across the mountains - IC

Bevin "the Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

Bevin walks behind Father Fuller and Aram, beside Girgal.
 

log in or register to remove this ad

Th corridor leads into an open-sided porch, from which you can see the rocky bottom of the cliff hundreds of feet below. It has a yellow clay floor and a roof decorated with many carvings of flowers and leering faces. In the center of the porch is a 5’ wheel, hung vertically on a pole. The wheel is carved with writing (prayers) and hung with small bells. The wheel is fastened by its axle and may be spun easily.

Father Fuller remembers that there used to be a small monkey sitting on top of the wheel, tied to the pole by a long chain, who had been trained to turn the wheel (ringing the bells) whenever any creature other than a monk entered the porch area. There is no sign of the monkey now.

The concealed door in the temple wall leads to a room is hung with costly painted silks and carpeted with furs. There is a strong animal smell. There is a passageway leading to the tunnels here, as well as a door leading to the rest of the temple.

In one corner stands a small shrine. There are several unlit candles around it. This used to be where Father Fuller had a shrine to Amaunator, but his sun symbol has been replaced by a small marble statue of a demonic deity.
 

Bevin "the Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

"Did your services run a bit too long for the liking of your parishoners, Father Fuller? Think they like your replacement any better? He does seem to venerate an UGLY, devilish chap doesn't he?"
 

Father Fuller remains silent as a tear rolls down his check, while he stares at the previous holy alter to Amaunator. Upon Bevin's words, the abbot pulls out his mace and begins striding purposefully towards the statue.

Father Fuller whispers a prayer to his god and swings down with all his might, trying to crush the offending statue.
 

Father Fuller's mace strikes the small demonic statue, and it breaks into pieces.

Several seconds later ...

BOOM! Even though the sky was clear, it sounds like a huge lightning bolt must have struck outside nearby!

There is a rumbling noise which grows louder and louder, and the small room begins to shake.

What do you do?
 

Bevin "the Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

Father Fuller's mace strikes the small demonic statue, and it breaks into pieces.
Several seconds later ...
BOOM! Even though the sky was clear, it sounds like a huge lightning bolt must have struck outside nearby!
There is a rumbling noise which grows louder and louder, and the small room begins to shake.
What do you do?

"Let's get out of here quickly. I felt more at home when we were underground. Do you know how to get back down there from here, Father Fuller?"
 
Last edited:

There are three exits to the room:

South wall: The secret door you came in: This is the only way outside, but note that it leads to a 5' wide ledge over a cliff.

North: A stairway down. (Father Fuller knows this leads to the tunnels.)

East: A door. (Father Fuller knows this leads to another small room.)

ooc: At this point I must ask for each PC's actions. Treat it as if we are in combat rounds.

Leif, since the situation may not have been clear, please restate Bevin's actions.
 


"Damnations," swears Aram as Father Fuller smashes the idol, without even giving him a chance to look it over. At the sound of the rumbling, Aram's survival instincts override his ability to reason. All too familiar with a variety of traps, the dervish immediately dives for the door leading back outside.
 

Bevin "the Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

As Aram starts to move for the door that led them here, Bevin reacts instantly and calls, "Not that way, Aram! Let us retreat down the stairs. Come Father Fuller, Girgal, if you please?" Bevin starts to go down the stairs, leaving the crumbling temple immediately.
 

Remove ads

Top