X4-5: across the mountains - IC

"Well, it is referring to the giant skeleton, the weapon is the axe you say is valuable and when do I expect to be ready? Perhaps once I've found a proper holy symbol" Father Fuller replies, hopefully correcting himself

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I missed your last post Leif, I had started to reply to Aram and forgot to reload before continuing with the post. Got busy and then hit reply
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Girgal, AC 23 (T15, FF20), HP 66/66, F +11,R+8,W+14

"Do what you want. But warn me, before you take actions against the undead thing."
Girgal just says, not very interested in the axe..

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Ripclaw: Hide+15, Move Silently+10

Will use the Summon feat for flavor in out-of-combat situation, alternating between different elements.

Spot +17, Listen +18

Spells:
0 (6) - cure minor wounds x2, light x2, detect magic x2
1 (4) – (jump), produce flame x2, faery fire, cure light wounds - obscuring mist
2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass
3 (3) – (protection from energy), stone shape, spirit jaws, blindsight – greater magic fang
4 (2) – (freedom of movement), blast of sand, enhance wildshape – SNA 4
5 (2) - (tree stride), SNA 5 - animal growth


Ripclaw has:
HP 57
AC: (with barkskin) 30 (T15, FF25)
Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Hide+15, Move Silently+10
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Bevin "The Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

"It would be good to lay our hands on that axe, I agree. But I don't favor battling Skelete. Doing so would seem to dishonor the memory of our good friend Rahjah. Still, I will go along with whatever the group decides to do about this."
 


Bevin "The Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

"Now THAT'S a plan that I can get behind! Just where did we leave that temple around here anyway?"
 
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ooc: At this point, it looks like the party will head back to the temple. Let me know if there is anything you wanted to do first.

Going back though the library, you once again pass through the concealed door. You can see that the ledge ahead where you went last time has crumbled away, but the route to the front of the temple is unaffected.

The covered walkway leads to a courtyard behind the gate. This courtyard is decorated with paintings similar to those found on the temple gate. The ground is striped with red, black, and blue clay. In the center of the courtyard stands a large frame that supports a bell. A wooden post, hung horizontal in a sling alongside the bell, is used to sound it. The courtyard opens onto the Temple Porch and a covered corridor that surrounds the entire temple proper.

The open-sided porch has a yellow clay floor and a roof decorated with many carvings of flowers and leering faces. In the center of the porch is a 5’ wheel, hung vertically on a pole, like the one that fell off the cliff ;) The wheel is carved with writing (prayers) and hung with small bells.

The porch has two doorways with closed doors. As Father Fuller knows, the one ahead (to the west) leads only to what was a shrine to deities of Law. The one to the south of the porch leads to the temple foyer, and on to the rest of the temple.
 

Bevin "The Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

"A small shrine to deities of law, you say, Father Fuller? Would that be a good place to look for a holy symbol of your Patron?" says Bevin, not knowing the precise ethical leanings of his new cleric friend.
 

Aram points the tip of one of his deadly scimitars at Father Fuller. " Stay behind me, Father. Step where I step, and don't touch anything."

With that said, the dervish leads the way through the western door toward the shrine of Law.
 

Bevin "The Beguiler" Rockhammer, Beguiler9, AC:20/17/15 HP:56/56

"What about Girgal and me?" says Bevin, curious why Father Fuller rates more concern from the Dervish than he does. Bevin will, nevertheless, follow along behind Father Fuller, carefully placing his feet as near to perfectly as he can into the footsteps of Father Fuller, who is presumably doing the same following Aram.
 
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Father Fuller will follow Aram's instructions, being more cautious after his last outburst nearly cost them their lives, and resolves to keep his emotions in check.
 

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