Leif
Adventurer
OOC: renau1g -- Nice of you to say you liked my rationale even as you were trying to prove me wrong (in a private message). Ok, we have a discrepancy: SRD says skeletons are always neutral evil, but the Monster Manual 3.5 says that skeletons are always neutral (MM p. 225). So, kinem, it looks like it's your call. (It was, anyway, of course, but, well....)
Bevin hangs back near his tough friend Aram, and cuts loose on the skeleton with Burning Hands [reflex save (DC 14) for half]. spell damage = 8
Bevin's burning hands damage to the skeleton (5d4=8)
Bevin hangs back near his tough friend Aram, and cuts loose on the skeleton with Burning Hands [reflex save (DC 14) for half]. spell damage = 8
Bevin's burning hands damage to the skeleton (5d4=8)
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