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D&D 5E Xanathar hint from Crawford?

Do you have a link or a source?

I'm asking because I'm having trouble understanding how they can accomplish that? (Assuming they don't simply sell out the Draconic and Wild subclasses, I mean. If they do that, like they did with the UA version of the Storm subclass, I obviously understand perfectly how they can do it...)

More generally, just adding more subclasses does not and cannot fix the fundamental issues we're having with the base class. The way you get nothing for choosing acid or poison over fire, say. My beef with metamagic. Others' need for blood magic. Etc.

Why is revising the sorcerer "hard to get past the process"? (What do you mean by the process?!) IS there something I don't know about that makes revising one class (Sorq) harder than another (Rang)?

Was there bad feedback on the ranger revision or its process? (As far as I know, it was a spectacular success. At least so far. I am aware we haven't seen the final version yet)

If they don't want to revise the Sorcerer, just issue a new class then. The Occultist. The Shaman. The Witch. The Pishogue, even! :) And leave the old class to those that can enjoy it.

No link, but just an impression based on the history of the revised ranger. The last 2 Septembers have had "revised rangers" in UA's. And that doesn't even count the spell-less ranger/scout fighter/scout rogue.....

That is a lot of work over a long period. And there is no guarantee it will be any less time or any less work for the sorcerer. In fact, given that some people think spell casting needs to change for every other class to make the sorcerer feel special again, I would say that revising the sorcerer is likely to be more challenging than revising the ranger, especially if the goal is to make sorcerer players happy without making every other class feel like the sorcerer's sidekicks.

On top of that, I think the ranger was more universally regarded as a problem class.

I would be happy to be surprised and a week after XGtE comes out, they are talking revised sorcerer, but there a lot of things on a lot of wish lists, and most of them seem likely to have more reward for less effort.
 

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I agree. A sorcerer can be in a party, contribute/pull her weight and have fun... But the same character as a wizard would have been better.

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See this is the problem everyone is comparing the Sorceror to the Wizard, you don't compare the Paladin, Cleric (except maybe in the case of the Favoured Soul), Warlock, Ranger, Fighter, Monk, Bard, Barbarian, Rogue to the Wizard, why the Sorceror?

If anything the two closest classes are the Sorceror and Bard, basically the same sort of spell casting feature (minus ritual cadting in the case of the Sorceror) using the same stat.
 

Swashbuckler, Arcane Cleric, Storm Sorcerer and Undying Warlock are the most likely choices for Reprinting in Xanathar's.

Swashbuckler is by far the most popular archetype in SCAG based on my experience, followed closely by Storm Sorcerer. Arcane Cleric and Undying Warlock make the most sense because the primary reason for the reprints is to help with the PHB+1 rule and Spells (Supposedly both the Elemental Evil Spells and new Spells) are a big part of Xanathar's. So putting in the Arcane style casters makes the most logical sense.

Battlerager, Purple Dragon Knight, Sun Soul Monk, Long Death Monk, and Bladesinger are all heavily FR specific and are unlikely to make it in (even the PDK, which can be setting neutral as a Banneret, isn't likely as it was not well received by most).

As far as Sorcerer goes, we have 5 options for new Sorcerer Origins: Shadow, Favored Soul, Phoenix, Sea, Stone. Interestingly enough, if you add in Storm, you have the 4 elements and 2 energies that make up the material plane according to D&D Cosmetology (Fire, Water, Earth, Air, Positive Energy and Negative Energy).

So I wonder if they will bite the bullet and put all 6 in this book to round out the Sorcerer. That would give the Sorcerer 8 Subclasses easily accessible for PHB+1, with the Wizard getting a max of 9 with the +1 (The 8 in the PHB and 1 from either the SCAG or XGtE) and the Warlock getting between 5-7 depending on how many of their options get added in Xanathar's. Puts the Sorcerer on equal footing in terms of build options at the very least.
 
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Swashbuckler, Arcane Cleric, Storm Sorcerer and Undying Warlock are the most likely choices for Reprinting in Xanathar's.

Swashbuckler is by far the most popular archetype in SCAG based on my experience, followed closely by Storm Sorcerer. Arcane Cleric and Undying Warlock make the most sense because the primary reason for the reprints is to help with the PHB+1 rule and Spells (Supposedly both the Elemental Evil Spells and new Spells) are a big part of Xanathar's. So putting in the Arcane style casters makes the most logical sense.

Battlerager, Purple Dragon Knight, Sun Soul Monk, Long Death Monk, and Bladesinger are all heavily FR specific and are unlikely to make it in (even the PDK, which can be setting neutral as a Banneret, isn't likely as it was not well received by most).

As far as Sorcerer goes, we have 5 options for new Sorcerer Origins: Shadow, Favored Soul, Phoenix, Sea, Stone. Interestingly enough, if you add in Storm, you have the 4 elements and 2 energies that make up the material plane according to D&D Cosmetology (Fire, Water, Earth, Air, Positive Energy and Negative Energy).

So I wonder if they will bite the bullet and put all 6 in this book to round out the Sorcerer. That would give the Sorcerer 8 Subclasses easily accessible for PHB+1, with the Wizard getting a max of 9 with the +1 (The 8 in the PHB and 1 from either the SCAG or XGtE) and the Warlock getting between 5-7 depending on how many of their options get added in Xanathar's. Puts the Sorcerer on equal footing in terms of build options at the very least.

If the Wizard's Subclass is the Thuerge then that is basically all the clerics domains as aWizard subclass, in the space of 1 wizard subclass, so the Wizard will have nothing to complain about.

I doubt Shadow is in, it was my second Favourite, but Hexblade took some of its stuff and Hexblade is confirmed to be in.

I'd be happy to learn I'm wrong about that.

PS this is the first I'd heard that EE's spells would be in XGE, where did you hear that?
 
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If the Wizard's Subclass is the Thuerge then that is basically all the clerics domains as aWizard subclass, in the space of 1 wizard subclass, so the Wizard will have nothing to complain about.

I doubt Shadow is in, it was my second Favourite, but Hexblade took some of its stuff and Hexblade is confirmed to be in.

I'd be happy to learn I'm wrong about that.

PS this is the first I'd heard that EE's spells would be in XGE, where did you hear that?

It was from a Con goer who claims that Crawford said as much during a Panel. Take with however much salt you need.
 

See this is the problem everyone is comparing the Sorceror to the Wizard, you don't compare the Paladin, Cleric (except maybe in the case of the Favoured Soul), Warlock, Ranger, Fighter, Monk, Bard, Barbarian, Rogue to the Wizard, why the Sorceror?

If anything the two closest classes are the Sorceror and Bard, basically the same sort of spell casting feature (minus ritual cadting in the case of the Sorceror) using the same stat.

Because the wizard and the sorcerer provide the *same* things - focused spellcaster of arcane spell. No one would say "hmm, our party is a bit unbalanced, we don't have an arcane caster" "I agree completely! I will therefore play a Paladin, that will fix the problem!"

They are the closest related classes in the book. Of course they are going to be compared.
 

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