diaglo
Adventurer
i agree with Merric.
but i'd also add an element of knowing the item (did they identify the item/ detect the type of magic used to create it) and/or a skill check (use magic device style).
a total failure causing problems like with a horn of blasting. but based on the readable (by detect magic) strength of magic contained within.
i think it will help reduce the reliance on magic items...since they have such a high cost (xp and gp value) as well as the cost of misuse (boom...it's gone)
but i'd also add an element of knowing the item (did they identify the item/ detect the type of magic used to create it) and/or a skill check (use magic device style).
a total failure causing problems like with a horn of blasting. but based on the readable (by detect magic) strength of magic contained within.
i think it will help reduce the reliance on magic items...since they have such a high cost (xp and gp value) as well as the cost of misuse (boom...it's gone)