Yargh! Share Spells redux

Hypersmurf

Moderatarrrrh...
In RotG: Familiars, Part 2, the horrid, horrid Share Spells rules from Defenders of the Faith - that we got rid of when 3.5 came out - are back!

Why, why, why?

RotG said:
In spite of the foregoing, some aspects of the master and familiar always remain distinct. The master and familiar have two separate pools of hit points. If the master casts a cure wounds spell, the hit points bestowed must go either to the master or to the familiar. If points are left over after the chosen recipient reaches full hit points, the excess can go to the other pool. In a similar fashion, the master and familiar both have their own ability scores, and magic that enhances or improves an ability score must all go to either the master or the familiar.

Some spells have benefits that can be fully shared and other benefits that must be allocated to the familiar or to the master. For example, an aid spell grants temporary hit points and bestows a +1 morale bonus on attack rolls and saves against fear effects. If the master and the familiar share an aid spell, only one of them gets the temporary hit points, but both receive the morale bonus.

"I cast Bull's Strength on myself, and Share it with my familiar!"
"It doesn't work. The familiar has its own Strength score."
"The druid can share Barkskin with his companion, and it has its own AC!"
"That's... different."

Blech.

-Hyp.
 

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Yeah, WOTC suffers from a real lack of unified vision at times. Not much us DMs in the trenches can do about that but house rule.
 


moritheil said:
Yeah, WOTC suffers from a real lack of unified vision at times. Not much us DMs in the trenches can do about that but house rule.

The good part, of course, is that you don't even need to use a house rule. Using the RotG interpretation would be the house rule.

Just keep playing like you already were. :D
 

This neuters a significantly large portion of sharing spells at all...I think I'll just quietly pretend I didn't read that... :uhoh:
 

I could see if they would want to make an exception for healing spells (it does seem a bit dubious when the druid heals himself and his companion with the same spell), if they had put it in the rules or added it to the errata.

But a general (decided by what?) rule that some shared spells are not shared but divided, presented in the rules of the game articles, will be ignored, at least by me.
 




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