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(YBA) Kalath in Wicht's Lair II.

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ooc: Random chance (with, perhaps, a bit of help from a not-entirely-random random function) can do a lot of weird stuff. Personally, I'm hoping for the time that I start to get all "phoenix obliterates" or somesuch. Or better yet, for the time my opponent starts to get that :D.
Or when it starts sticking on hammers. Heck yeah!
And yes, I did mean Ghoul #3. Ooops.

Current Hits: 12
Current Ki: 0

Kalath attacks with his hammer again, trying to smash the ghoul!

Attack at Ghoul #1: The hammer penetrates the mountain; wards off the blood of the four winds!
 

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Kalath smashes the ghoul with his hammer and the fight is over.

Kalath recieves 1.5 experience points and finds 3 yen on the ghouls.

The fog is still thick but no other creatures threaten presently.
 


Kalath blindly follows the Path of Fear, unable to make out any landmarks in the fog. The path begins to wind to the left and down hill and very shortly Kalath comes to a gate of iron bars topped with spear heads and decorated with gruseome iron silhouettes of grinning skulls. It is not locked and slightly open. kalath can just make out the two massive brick pillars that frame the gate and the iron spiked fence on either side of the gate. This it would seem is the northern gate of the cemetery. The fog seems slightly less thick beyond the gate.
 

Kalath searches around, looking for anything that might hold or be the entrance to the next level of Wicht's lair. If he doesn't find anything, he checks outside, beyond the gate... being careful to make sure it stays open behind him.
 

Kalath can see nothing in the fog beyond the path so he goes through the gate.

After entering (or exiting) through the gate the fog is indeed much lighter. In fact looking back he can see the fog rising like a wall in the cemetery beyond the gate .

There seems little danger of the gate closing at the moment so Kalath examines the area just beyond the gate. There is a half circle of pavement just past the gate, bounded by small wooden rails a foot off the ground. Beyond the railing the land drops away steeply and trees grows here and there in the hillside. Looking left and right Kalath sees that the cemetery fence on the north side of the cemetery is built up to the very edge of a steep hill and that the fence travels as far as Kalath can see both east and west (at least as far as he can see at night in the fog).

Kalath sees that on the west side of the half-circular landing he is standing on, there are stone steps leading down, one side of the steps up against the hill, the other side bounded with wooden railing.


last post of the night - I hope the description is clear
 

ooc: Explanation works for me after reading it twice :D. Railing and then steep hill to the north, fence lining the steep hill to the west and east, the cemetery gate and a lot of fog behind me, and stone steps to the west, at the edge of the landing I'm on.

Looking around, Kalath takes the best continuation, and most likely way to get farther into the lair, and walks down the stone steps.
 

The first thing Kalath notices is that the steps lead down out of the fog. The second, is thatt there is a wide flat expanse of land at the bottom of the stairs well lit by torches ensconced atop cement pillars. The pillars line a cobblestone path that begins at the bottom of the rock stairs. The path leads almost straight north from the steps to the mouth of a cave. The cave mouth itself is aglow with hidden fires and looks like the poetical mouth of hell. There is something else as well to be seen.

Kalath can see that the cobblestone path has a western branch that leads a very short way to a wide expanse of sand. It looks almost like an arena of some sort with four booths around it and bleachers for seating. Even from this distance and in the light of the torches that light the arena, Kalath can tell that the wood is old and wormeaten.
 


Kalath descends the stairs and head to the nearby arena. As he enters the sandy ground, the torches around the arena flare up. Tattered flags can now be seen fluttering above the four rotted booths.

"Do you fight for Respect, for Possessions or for Power." intones a voice behind Kalath, causing him to spin.

There is no one there.
 

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