yeah (Marvel Heroes going away)

tunafish

First Post
good riddance 2 bad rubbish, no? Wasn't fond of the Storygame mechanic. At all. I know many gamers felt as I do. How do you create a game with such a touchy level of gaming? How would you reach young gamers and "Trad" gamers embracing a heavy OSR revival?

Who can blame Disney or Marvel? They bet on an story-game horse & seeing it lagging, pulled the saddle off. That's wise by any account. I'm hoping they look to Arc Dreams or Green Ronin or Beyond Belief games to make that game they want.

MWP is out of touch with the current wave of tabletop roleplaying. Plain & simple. The Marvel "diss" reflects that, on top of MWP's problem with holding onto licensed RPGs. It was a nice idea, but failed, at its core.

OSR rules, and it's Steve Kenson understanding that which keeps him ahead of the the curve with his games. They reflect a strong understanding of what plays.

Weis & Dragonlance can burn away as far as I'm concerned.
 
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I kind of agree with dd. Your facts are simply wrong. MWP is declining to renew the Marvel license because it's so darn expensive. It's cool if you have an opinion, but you want to make sure you have your facts straight, or it sounds like you're just grinding an axe.

While I'm not a huge fan of playing established superheroes (I'd rather make up and play unique ones), I love Marvel. It took me half a game or two to grok the pool mechanic. Once I did, the game was fast and furious -- exactly the sort of play I enjoy.
 


I'm going to defend tunafish grinding his axe. I have no experience playing the latest Marvel game, my experience reading it had me thinking it was too fiddly with the dice. Nor am I doing to defend tunafish's interpretation of facts of the license non-renewal. But I will defend him expressing his opinion on the game and whether or not MWP is out of touch. He aught not feel ashamed (nor encouraged to feel ashamed) for his opinions.
 

I have no experience playing the latest Marvel game, my experience reading it had me thinking it was too fiddly with the dice.

It was not the best explanation of the CORTEX system I've seen, but once you get past that, it isn't actually fiddly with the dice, and even within one short pickup session at a gameday (so, players and GM who don't know each other) it started moving along pretty easily.

He aught not feel ashamed (nor encouraged to feel ashamed) for his opinions.

Yeah, well, how you do things matters.
 
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Yeah, well, how you do things matters.

It doesn't look to me like he broke the rules. In fact, it's the immediate followups telling him how he should feel that seem closest to breaking the rules of the forum. I might agree that he can encourage better opinions of himself and his opinions with a less blunt style of writing, but I don't think shaming him for it is particularly constructive.
 

[If he'd broken the rules, I would have said so and we'd be using moderator voice. Note that we're not discussing moderation here, we're discussing personal opinions from two people that happen to be moderators. Please take the following discussion accordingly. Also, I don't want to hijack the thread, so we can always take this to email or PM or the Meta forum if you want to.]

Bill, I don't think it's about public shaming. It's about saying "ranting about a topic, while you're holding up blatant untruths as fact, isn't okay." I'm okay with rants. I'm okay with strongly held opinions, whether or not they agree with my own. I'm not okay with someone trying to sway others' opinions by presenting fiction as fact. I don't think I want to help run a site where people can't be called on that.

How you do things does matter. It particularly matters if you're trying to sway people to your point of view, instead of just shouting into the darkness. It matters if you're trying to build or talk up something you love, instead of just shouting down something you don't care for.
 


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