yeah (Marvel Heroes going away)

I didn't find it had much in common with earlier iterations of the CORTEX system, which I liked a lot more. I think having the traditional skill+stat would have appealed to me more.

I find it to be pretty much exactly like the earlier editions of CORTEX - there are just more than skill+stat dice.

But there's been way too much throwing of the edition war card

Tunafish effectively threw that card in with the OSR commentary, I'm afraid. Starting out with a "this game didn't match a particular playstyle, and so was BAD" was not a good move.
 
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I'm a big fan of the D20 system. However, when it comes to super heroes, I will always go back to the old TSR Marvel Super Heroes game. I can even argue that I didn't know of that game system until after I had been playing D20 games for years. It's easier, and more open to create what you want and do what you want, yet still confined within a set of rules that are easily bent.

Have you checked out the current version of the Marvel RPG being discussed in this thread? It is not D20 and it is all of those things you've said about the original. You might like it.
 

Have you checked out the current version of the Marvel RPG being discussed in this thread? It is not D20 and it is all of those things you've said about the original. You might like it.

The original TSR game beats the MWP game in one aspect - character creation. FASERIP character creation wasn't balanced by a long shot (or by Longshot), but the MWP game pretty much assumes that all players are good at "blue sky" character design, which I find to be a poor assumption to make.
 

Tunafish effectively threw that card in with the OSR commentary, I'm afraid. Starting out with a "this game didn't match a particular playstyle, and so was BAD" was not a good move.

Stating that MWP is out of touch by not catching on to the OSR wave isn't really throwing the edition war card. He made no claim of anyone else edition warring, nor implying it, and that would pretty much be a necessary requirement.
 

@billd91 but he isn't just doing that. He seems to be expressing glee at the suffering of others, and making a mountain out of a mole hill, and seems to be very angry about it. That's rather, unpleasant.

I think I saw similar objections to his expressed in the other thread without the vitriol.
 


What is "blue sky character design"?
I would assume he means building a character starting from essentially a blank piece of paper (i.e. out of the clear blue sky), without the guidance random elements and/or well-defined classes or templates can provide. However, this is just an educated guess and I too would appreciate some clarification.
 



But there's been way too much throwing of the edition war card over the last few years whenever someone's critical of a game and too many people sniping about badwrong opinions.

IF you read what I stated, I have no problem with his opinion that MHRP sucks. It's his joyfulness over its cancellation that is rude and inflammatory.

Is his opinion hurting you? I seriously doubt it.

Just as the existence of a game he dislikes, like MHRP, doesn't hurt him in any way. Yet he decides to be rude from the get-go with a "yeah" in the title and "good riddance to bad rubbish" in his opening salvo. His opinion causes me no harm, but his celebration of a game I like going away does a bit. I won't lose sleep over it, but it's enough to make me post my displeasure.

As always, if you don't like what's being said in a thread, you needn't participate. If his facts are wrong and you can address the errors, correct them. But if he doesn't like or even hates a game or publisher, why should he not have the same space to express those ideas as someone who loves them?

He can do all that without celebrating others losses.

I wonder if this, and the end of the Smallville license, means we might get a generic superhero system from MWP at some point in the future.

I'd like to see many genres built off the MHRP rules system.
 

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