yeah (Marvel Heroes going away)

But if he doesn't like or even hates a game or publisher, why should he not have the same space to express those ideas as someone who loves them?
Because love is generally superior to hate? Because as a gaming community, we should be generally supportive of gamers of all stripes, rather than dismissive of those who play styles don't match our own?
 

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Because love is generally superior to hate? Because as a gaming community, we should be generally supportive of gamers of all stripes, rather than dismissive of those who play styles don't match our own?

I tend to agree with this. Not only do I have little use for habitually toxic and negative people, I find they tend to poison the discussions around them and bring other people down to their level. Screw that. There's a great big internet available for that level of discourse, and it isn't at EN World. If you want to crap on someone or troll a thread, I'm not all that excited about saying "Why sure, expressing your opinion that way is equally valid!"

Don't get me wrong, I love divergent opinions and people who don't agree with me. I don't love folks who have to be rude when expressing those opinions. We'll continue to be as consistent as possible about enforcing the rules, warning folks, and encouraging kind behavior.

Rant over. Back on topic. :)
 

Because love is generally superior to hate? Because as a gaming community, we should be generally supportive of gamers of all stripes, rather than dismissive of those who play styles don't match our own?
I think the main thing that bugged me was starting a thread about it. If someone had started a thread saying "I'm sorry it's gone" but he replied "eh, I didn't like it, and here's why", it'd be one thing. But to start an entirely new thread saying "good riddance 2 bad rubbish"? Yeah, that's very much not cool, and, honestly I'm sorry my report on the first day it was up did nothing. I understand why it did nothing, but it's just not cool. As always, play what you like :)
 

I think the main thing that bugged me was starting a thread about it. If someone had started a thread saying "I'm sorry it's gone" but he replied "eh, I didn't like it, and here's why", it'd be one thing. But to start an entirely new thread saying "good riddance 2 bad rubbish"? Yeah, that's very much not cool, and, honestly I'm sorry my report on the first day it was up did nothing. I understand why it did nothing, but it's just not cool. As always, play what you like :)
I was more annoyed that it was a combination of gravedancing, and then using said gravedancing to advance what is, at best, a highly opinionated and polarizing agenda (i.e. story games suck, and OSR type games are the only thing currently being supported in the indie RPG marketplace). At its worst, it's aggressively counterfactual (or, ya know, wrong), presupposing that OSR and story games are two opposing endpoints of an RPG axis.
 

true, but the game deserved more discussion than it got. It's such a different way of running a game, in my mind as different from D&D and WoD as I've seen, and I really do like innovation. At least this way we're discussing it, along with other important topics.
 

I was more annoyed that it was a combination of gravedancing, and then using said gravedancing to advance what is, at best, a highly opinionated and polarizing agenda (i.e. story games suck, and OSR type games are the only thing currently being supported in the indie RPG marketplace). At its worst, it's aggressively counterfactual (or, ya know, wrong), presupposing that OSR and story games are two opposing endpoints of an RPG axis.

Personally I'm thankful for the gravedancing and polarizing agenda. It prompted this discussion and convinced me to pick up a copy of the game! :)
 

As a test of a sort I gave this game and the old TSR marvel game to a friend of mine who is new to RPGs and has never run a game before. He was completely thrown for a loop by this game, couldn't understand it at all, whereas he said TSR marvel was easy to understand.
 

As a test of a sort I gave this game and the old TSR marvel game to a friend of mine who is new to RPGs and has never run a game before. He was completely thrown for a loop by this game, couldn't understand it at all, whereas he said TSR marvel was easy to understand.

Fantastic! I hope he has a great time playing it. Many people do. I played TSR's edition through high school and college, but not any longer.

Cheers,
Cam
 

We had our first game tonight while we generally liked the dice pool building mechanic we found it slow, particularly because it was then resisted by another pool the Watcher had to build. Building the pools took time, which might speed up a bit if you spammed the same at attacks but that sort of defeated the fun of building the pool. Then to possibly have the action fail with no result was a lot of time for nothing.

I'd like to see if opposed rolls where the winner always applied there effect dice against the loser that would half the time.
 

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