Yedan's Troubleshooters

Mez doesn't quite understand what Whyre means by stepping to his left. If he did that he would be completely out of position. Instead he moves to a position next to Bastion and releases a ray of positive energy against the undead in front of him.

[sblock=Actions]Move one step south and 2 steps east. This should be a position south-west of Bastion. Then cast Dispel Undead.[/sblock]
 

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As Mez's disrupting ray narrowly misses its target, the other glowing skeletal warrior advances on Whyre. It attacks, but its blade whooshes by Whyre without making contact. The ranger notices that despite their succesful onslaught, these warriors seems to be rather clumsy, relying more on luck and strength rather than any lingering skill with a blade they may have had in life.

Meanwhile, Bastion retreats to where Mez had been standing at the base of the stairs a moment ago, but not before he fires another bolt of arcane energy at the warrior adjacent to Whyre. The skeleton attempts to raise its shield to ward off the missile, but the glowing bolt slams through the shield and into the chest of the ghostly warrior, who wails in frustration. Perhaps the shield did some good though, as the warrior does not fade away completely.

The second remaining foe steps forward towards Whyre in aid of its comrade, but its attack is woefully inadequate and the ranger easily dodges the blow. At the same time Crawler half-heartedly bites at the ghost nearest him.

OOC: Whyre is up.

XX XX XX XX Cr XX XX XX XX Ev XX
Ba XX XX XX XX G2 XX Mo XX XX XX
XX XX Me XX XX Wh G4 XX XX XX XX
 

OOC: I took a move action to stand next to the Crawler....I should be on the other side of G2. What am I missing?

EDIT: Also if that Ranged TA missed, then these things would be as agile as Bastion and Mez, is that what Whyre is seeing?
 
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OOC: Fixed it, I think. For the record, G4 is the skeleton that was damaged by Bastion. Technicallly Mez would have missed anyway because you gave the skeleton soft cover, but yes, they are agile enough that an 11 would not hit.

XX XX XX XX Cr Wh G2 XX XX Ev XX
Ba XX XX XX XX G4 XX Mo XX XX XX
XX XX Me XX XX XX XX XX XX XX XX
 

Whyre pulls out his club and considers turtling up, but he saw that the skeletons were clever enough to spot that and react accordingly. But it's clear to him that Bastion and Mez are the best chance Morgan and Evret have so Whyre decides to fight defensively and deter these skeletons from averting their attention. .

Keep shooting! I'll try and keep them occupied as I don't seem to be doing much good with my bow!

OOC: Move Action: Pull club, keep bow in buckler hand and use buckler to keep up my defense.
Standard Action: Fight Defensively
 
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OOC: Fine, whatever. You out there somewhere ghostcat?
OOC: For the record, I'm in the GMT timezone and tend to be in bed by 10pm local time.


Mez curses as the skeleton dodges out of the way of his ray. he is certain that he did not have this much trouble in practise and is not sure what he is doing wrong.

He sends another ray at the thrice cursed skeleton before moving back to stand alongside Bastion .

[sblock=Actions]Disrupt Undead on G4, move to south of Bastion[/sblock]
 

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