d20books said:
I know that people think it is a great book but I must assert my opinion that this is a Rokugan primer and not a very good "Oriental Adventures" sourcebook.
I'm trying to create an oriental flare to a section of my campaign and I'm finding that if I want to avoid Rokugan material (the clans), and simply have a Human character, I must remove 46 feats from consideration from the book. Only 22 feats remain that do not have a clan requirement.
_No_ feats in OA have a clan requirement. Some have "ancestor" listed next to them, but the only game-mechanical effect is that you can only take such a feat at 1st level. If you actually read the intro to the Feats chapter, it specifically says that anyone can take any ancestor feat, regardless of their clan.
Furthermore, while the feats in AEG's Rokugan books may be questionable, the ones in OA itself are perfectly reasonable. In fact, some are copied directly from other D&D books, eg Luck of Heroes first appeared in the FRCS. You can freely mix and match without running into too many problems. I'm doing exactly this in my Britannia 3E game, in fact.
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