Nellisir said:
d20books (or anyone else, I'm not picky), what specific features would you like to see in your ideal Asian Adventures book? Were there features of OA that you liked? What specifically did you like about Nyambe, and how would you like to see it in an Asian book? What would you like to see left out that was included in either OA or Nyambe? (and don't say Rokugan, 'cause when anyone says Rokugan, all I hear is "campaign-specific material" or "campaign-setting material")
Cheers
Nell.
First off, the big irritance was with the way Oriental Adventures did the armor and equipment. If you look at all the armor bits and pieces, there is no such thing as a single "Great Armor". In Japanese amrors, you have several types of torso armor, arm, head, thigh and leg armors (all of which many people have written wonderful books on) that is really pieced together. The original Oriental Adventures 1st Edition for AD&D actually attempted at simplifying and did a decent job of it. Any unifying "Great Armor" is simply matched sets of the various armors colored and styled the same.
On the Chinese side, there was a total neglect of focus on their armors. No focus on other Asian cultures like Southeast Asia, Mongolia, India, or the far interior China.
As for feats, there is a ton of material that could be added here. There were all the Rokugan Ancestral feats, but they really neglected the various natures of Asian cultures as their outlook on the dead. Curiously, the Asian and Latino cultures are very similar as they deal with family ghosts and how they walk the earth and live within the same plane of existance as the living.
It would also be interesting to get a feel for the various Martial Arts. I know you could do a complete D20 book on Martial Arts (and there are a few, actually) but they could be used as feats. A specific feat for Kenjiutsu to add a bonus to the use of the Gatana for example. Many of the Asian Martial arts have some focus on particular weapons. Some of the "farmer" martial arts focus specifically on making anything a weapon.
Lastly, there are many cultural inputs that would need to be added to a book so that Westerners can figure out the mind-set. Being raised in an Asia-centric family has given me an inherent ability to move in Asian cultures fairly well, but I could never explain exactly why things are done the way they are. They simply ARE. It is hard to explain this to Westerners, but it would be a good first step for DMs and Players to figure it out.