Blair Goatsblood
First Post
One of my favorite abstractions of earlier versions of D&D was the ten-minute turn.
You rest and bind your wounds after a fight, so most encounters use a turn of time. It takes a turn to search a normal-sized room. You can explore x amount of the dungeon in a turn. The DM rolls for a random encounter every 2 turns. A torch burns for 6 turns.
From what I've seen of 4E, with fights taking 5 minutes; a short rest taking 5 minutes; donning armor taking 5 minutes....The Turn is back with a vengeance baby!! And the turn is a good friend of the dungeonmaster.
You rest and bind your wounds after a fight, so most encounters use a turn of time. It takes a turn to search a normal-sized room. You can explore x amount of the dungeon in a turn. The DM rolls for a random encounter every 2 turns. A torch burns for 6 turns.
From what I've seen of 4E, with fights taking 5 minutes; a short rest taking 5 minutes; donning armor taking 5 minutes....The Turn is back with a vengeance baby!! And the turn is a good friend of the dungeonmaster.