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Same recap as what is posted IC just highlighted the key words::p


To much to finish as I need other info so to recap round one:

I rolled TOatM and Lavarias INITs
ML you said all rocs hit but I saw two Natural 1's in link
VV you rolled 20d6 for Horrid wither (wilting?) and you are a 10th lvl caster so will only use half 32 points damage
Also you need Spell Penetration as these guys have SR 32, and your range is all creatures in 800' no two more than 60' apart
These giants are (evil) AC 18 HP 213 and Gargantuan (Deities and Demigods page 200)
Going to say most are incapacitated and for now you can go one on one for round two init below and you each will now take on one giant please help me by giving me all info like DC and such it was hard enough looking up inits :)

INIT:
TOatM = 25
Heliasillyel = 17a
Lavaria = 17b
Giants group 2 = 14
Rocs = 7
Ubariya = 4
Giants group 1 = 3
 


You can post it Rathan you all are hopefully going to be in single fights and Lavaria notices a giant eyeing her and these guys have a base speed of 130'. Maybe cut him off as he charges towards you would make for a great post.

HM
 

Same recap as what is posted IC just highlighted the key words::p

Sorry, I was expecting an in character post that described the results of the previous round. I didn't realize that was it. Plus the phrase 'too much to finish' led me to believe that there was more to come at a later date. Unfortunately Ubariya can't go until after the first group of giants and I'm not sure if she is going to be attacked by a giant in group one or group two. <shrug> Guess I need to wait and see what happens.
 


Sorry gang been busy with the new Living world well post round 1 conculsion thursady night (EST) giving VV a little more time

Shaylir if you are with us still you will have a post sorted out for you along with FM's post.

HM
 


Well I hate to admit I have bitin of more than I can chew but this high LvL combat is for the birds.

Ok these giants are cold subtype and have immunity to cold and fire deals double damage. Then they have resistance to fire 20 (Why is that a standard diety ability>?>) And they gave DR 35/+4 and DR 4/- so it is murderous book keeping.

If I double the scorching rays I get 24/20/22 so you what reduce them by 4 20/16/18 and then resist 20 points = 0/0/0 ???

So I'm not going to throw in the towel what I want is to come up with a better combat system a more RPing system with a lot less numbers. :p

Yeah just got done rolling to attack spider and I'm not sure if a 19 is a hit. This brings to much to try and keep track of. Is why I just let the rocs distract a few and say they are engaged.

So a little help would be most appertiated. :heh:

HM

[sblock=Fight notes]
need to store these somewhere:

49 damage from Lavaria reduced to Zero??

thats a hit Please roll damage along with other attack i.e. if you hit roll dmg twice - Ubariya
poison DC ?? AC HP??

98 dmg from Hellyasillel minus 35 (DR4/- x5 + no fire damage?) = 63

INIT:
TOatM = 25
Heliasillyel = 17a
Lavaria = 17b
Giants group 2 = 14
Rocs = 7
Ubariya = 4
Giants group 1 = 3

Giant vs Spider = 32, 21, 19 To hit rolls
Damage vs spider = 18, 12, 19 Total:49 [/sblock]
 

You know I'm getting less and less thrilled with making a fire deity only to find EVERYTHING and it;'s grandmother has either fire resistance or fire immunity... it really takes the fun out of the combat side of my Goddess... it also makes me more than a little less effective..... and this annoys me greatly because aside from the awesome RP I knew this would produce I also came into this wanting to play a badass deity with in your face powers and attacks... so far I've been little more than an annoyance....

In short not a happy camper at all... :mad:

Don't hold me to this but I'm PRETTY sure DR only applies to physical damage.. not magical damage... might want someone to confirm that though heh...
 
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