iwatt
First Post
IMC, the best villain I've run was a bugbear thrall to a Frost Giant Clan. I created him mostly as a watcdog for the Frost Giants, but the PCs had so much trouble with his hit and run tactics, he became the main focus of their wrath for a very long time. He wasn't even that powerful, just "Mobile and Lethile"
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In a campaign I played in, the best villain was the Avatar of the God of justice. This campaign was absed on the fact that Divine magic had just returned to the wrold afetr 3,000 years. All the gods were looking for these mystical tablets that would give them ULTIMATE POWER TM, and therefore were trapped in Avatar forms in the Material. Our party was also looking for the tablets, each PC for a differnet reason (love of knowledge, love of power, friendship, etc..). The Avatar of Justice had taken over as the ruler of the bigegst empire, whose capital was also the home of the Arcanist order. He of course banned the use of magic in the realm. That ticked of some of our players. He also was an intransigent LN SOB whose minions weren't as capable as us. So he resortesd to extrorsion (legit, but still extorsion) to get the tablets away from us. He never took direct action against us since we were at that time the agents of about 5 different gods ourselves. But he did make life a living hell for us. We were wanted all over the world, his agents were always gunning for us, etc..
He finally was responsible for killing one PC (my character's half brother). Of course, in that homebrew only the God of justice was able to judge who was worthy of returning to life, and since we'd seriously pi**ed him off, there was no chance of getiing him back. This led to us swearing we would bring him down.
Our DM would laugh because we had focused on the God of Justice as a "villain" totally neglecting the other trully villanous deities. My PC even made a pact with a long forgotten God to become his avatar, in exchange for a vow to finally destroy the God of Justice.

In a campaign I played in, the best villain was the Avatar of the God of justice. This campaign was absed on the fact that Divine magic had just returned to the wrold afetr 3,000 years. All the gods were looking for these mystical tablets that would give them ULTIMATE POWER TM, and therefore were trapped in Avatar forms in the Material. Our party was also looking for the tablets, each PC for a differnet reason (love of knowledge, love of power, friendship, etc..). The Avatar of Justice had taken over as the ruler of the bigegst empire, whose capital was also the home of the Arcanist order. He of course banned the use of magic in the realm. That ticked of some of our players. He also was an intransigent LN SOB whose minions weren't as capable as us. So he resortesd to extrorsion (legit, but still extorsion) to get the tablets away from us. He never took direct action against us since we were at that time the agents of about 5 different gods ourselves. But he did make life a living hell for us. We were wanted all over the world, his agents were always gunning for us, etc..
He finally was responsible for killing one PC (my character's half brother). Of course, in that homebrew only the God of justice was able to judge who was worthy of returning to life, and since we'd seriously pi**ed him off, there was no chance of getiing him back. This led to us swearing we would bring him down.
Our DM would laugh because we had focused on the God of Justice as a "villain" totally neglecting the other trully villanous deities. My PC even made a pact with a long forgotten God to become his avatar, in exchange for a vow to finally destroy the God of Justice.