Gort
Explorer
Hmm, that's interesting. It kinda sacrifices realism somewhat (for instance, knocking someone out with crossbow fire, or a fireball?) for the opportunity to play a fairly bloodless game if you want to. You could represent the difference between knocked out as going for that final killing blow or just kicking the downed foe in the face, after which he has the good sense to stay down.
I suppose it's a quick houserule away to say, "DMs discretion if a particular attack can be used to knock someone out", if you want more realism in your knockout rules.
I suppose it's a quick houserule away to say, "DMs discretion if a particular attack can be used to knock someone out", if you want more realism in your knockout rules.