Ath'kethin
Elder Thing
I have also always wanted to run a campaign based off of Glen Cook's Garret P.I books. I've come close, but since nobody else I know has read the books it's hard to get the enthusiasm up for it.
I ran a Dark Matter campaign back in late '99 or so, and it worked out pretty well. Only lasted maybe 5 or 6 months of bi-weekly play, but it was fun enough.Oh - not D&D, but the Alternity setting "Dark Matter". It may be one of the best read I've had as a campaign setting. I never ran it because the Alternity rules themselves seemed... not quite right.
I ran a Dark Matter campaign back in late '99 or so, and it worked out pretty well. Only lasted maybe 5 or 6 months of bi-weekly play, but it was fun enough.
I found the Alternity rules system functional enough, and some aspects of it made their way into 3rd edition D&D.
One of the thing that bothered me about it was how it was strongly skill dependent, and you got more skill points for having a high intelligent, so the best way to have a best X (fighter, rogue whatever) was to max out intelligence.
I think a Dark Matter campaign would be best as a "medium length" campaign, it would be hard to maintain the tension in the long term.
I have also always wanted to run a campaign based off of Glen Cook's Garret P.I books. I've come close, but since nobody else I know has read the books it's hard to get the enthusiasm up for it.