Your least-favorite pre-3e D&D/AD&D books

I think the worst 2e stuff had to be:

Player's Handbook: There were some good changes, but the entire bit about how only munchkins play characters with good ability scores set a pretty bad tone for the game. I added a few things to my 1e game, but ignored a lot.

DMG: The first RPG book I actually gave to a friend, since I had no use for it.

The Falcon Series: Probably the worst modules I ever read. Even as a 15 year old, I could spot all sorts of design problems with them. There were scenes where the module explicitly told you to disallow character saves against spells to keep the plot moving, or to fudge the NPCs' rolls to let them beat up the characters. I very clearly remember buying the series simply to see how bad it would get. My favorite bit had to be the new spell priest lock, which was essentially wizard lock for clerics. I had just finished reading the bit in the DMG about how desiging cleric spells that did the same exact thing as wizard spells was a Very Bad Thing, and then an official published module goes and does it. At least the cardboard fold-up buildings were pretty cool.

Between those modules and the general lameness of 2e, my interest in RPGs started to fade. It was around that time that I started getting into Warhammer and Battletech.
 

log in or register to remove this ad

For sheer uselessness: The Wilderness Survival Guide, many of the reasons for which have been detailed above.

For personal style incompatability, Planescape and Dark Sun. Grim, grim, gritty, grim, gritty, grim... I tend more towards High-Fantasy, High-Concept, Black & WHite than any shades of grey.

And for irrational hatred, anything Psionic. I still don't allow any form of Psionics in my fantasy games.
 

Ahrimon said:
I don't really understand the hatred towards the complete book of elves? I liked the book. I didn't really like some of the classes in it, but I really liked the rest of the book. Maybe since most people have that dark side inside them, they have trouble believing that a near utopean society could exist even in fantasy.

50 years ago, Tolkien published The Lord of the Rings, a book where the elves are oh-so-perfect and better than humans in every way. Ever since then, it's become common for elves in fantasy to be portrayed as perfectly wise and enlightened and beautiful, while humans are violent and short-sighted, and dwarves are greedy and ugly and used for comic relief.

It gets old, to say the least.
 
Last edited:

Ahrimon said:
I don't really understand the hatred towards the complete book of elves? I liked the book. I didn't really like some of the classes in it, but I really liked the rest of the book. Maybe since most people have that dark side inside them, they have trouble believing that a near utopean society could exist even in fantasy. I'll admit that I'm sick of the constant elven subraces. I mean really. We don't need a different subrace for every cultural difference.

Utopian, or quasi-utopian societies may have a place in fantasy, as a settign feature. Having them exist as the background for a playable PC race is a bad idea.
 

Complete Elves.

Complete Ninja. (Why, God? Why?)

Psionics (So with my wild talent I can planar summon say an Astral Dreadnaught 80' away in the middle of the enemy camp, it's hostile automatically and has no idea that I'm the one responsible for bringing it here? Cool.)

Complete Cleric.

Spelljammer.



in that order.
 

There's a lot of crap out there. A small sample of what I disliked:

- FR8 Cities of Mystery - part of the "let's slap a FR logo on anything so it will sell!" era. Had nothing to do with FR.
- Cloak & Dagger - idiotic changes to FR, IMO. Leave that stuff up to the DM, boys.
- Terrible Trouble in Tragidore. As note, likely the worst adventure ever printed.
- Cleric's Handbook. Very uninspired.
- Dark Sun. As another poster noted: style incompatibility.
- Skills & Powers.
- Psionics Handbook. There was a system in there?

(I think I'm the only one who like the Wilderness Survival Guide... I still use it today. The weather appendix is worth the price of admission itself. Ah well.)
 



Psion said:
Vecna Lives (Let's not just break with canon on one setting. Let's do it for all of them!)

I think you're confusing Vecna Lives with Die Vecna, Die!, Psion. :)

Vecna Lives is exclusively set in Greyhawk and a related demi-plane. It's bad, but not totally unplayable.

Die Vecna, Die! is the one (I've never seen) that uses ever setting TSR ever published...

Cheers!
 

The only AD&D book that I absolutley hated was WG7 Castle Greyhawk.

Why?

Because I was actually expecting it to be about EGG's Castle Greyhawk...go figure.

Strangely enough most of the books that have been listed so far didn't bother me that much. As a DM I always had this weird habit of not letting players grossly abuse supposedly "unbalanced" additions.

Again...go figure.
 
Last edited:

Remove ads

Top