Radiating Gnome said:
I'll be the first to admit that I've been lukewarm at best at WOTC's ability to deliver on electronic products and services in the past.
I think it's likely going to be exactly as poor as their current site and gleemax is.
Their much-promoted Gleemax dohicky is a tragically ugly and confusing skin over an old world message board.
Fixed it for you.

The plan for gleemax is to add social networking functionality (members pages, wikis, blogs, etc.) to let us all meet gamers and interact around games. Again, what we have in our hands at the moment, web wise, is pretty underwhelming, so I'm not sure how the new insider/gleemax rollout is going to be fantastic.
If they'll let us complie the Dragon & Dungeon content into .pdfs (with a light enough DRM that I can share them between my computers at home), or if the DM tools are actually good (there's been exactly zero noise about that element, I notice -- I take that as a bad sign), then DnDinsider will be well worth it.
OTOH, if not, maybe not so much.
My general pattern with Dragon & Dungeon is that for the first year of a new release, I'll be all over it, but after that, my enthusiasm trails off, and despite the excitement I usually wind up using exactly none of the content in my game anyway*.
Paizo's Adventure Paths changed that for me, and I re-upped for them, so I'm open to the idea that something they'll do with Dragon/Dungeon will be great, but so far, I'm not seeing the
"quest for excellence" James Wyatt was on about with regards to the online offerings.
In fact, I'm seeing a "quest for git 'er dun," which isn't likely to result in anything special.
Upside? 4e is going to be very good.
Downside? The internet/electronic aspect won't be.
Net? We'll all just keep on like we have been.
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* Not entirely true, I let the LoT heroes kill Warduke with extreme prejudice. They, of course, had no idea who he was.
