Voadam
Legend
Charm and fear are fairly mechanical in 5e
Charmed
• A charmed creature can’t attack the charmer or target the charmer with harmful abilities or magical effects.
• The charmer has advantage on any ability check to interact socially with the creature.
Frightened
• A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line
of sight.
• The creature can’t willingly move closer to the source of its fear.
The skill checks are very open ended.
A Charisma check might arise when you try to influence or entertain others, when you try to make an impression or tell a convincing lie, or when you are navigating a tricky social situation.
5e (as most D&D) is generally fairly far on the player end of the scale of leaving PC autonomy about feelings and thoughts to the player to determine versus mechanics-imposed narrative.
There are some exceptions, mostly enchantment magic like charm person's "The charmed creature regards you as a friendly acquaintance." or the Philter of Love's "If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed." Also dominate person, command, suggestion.
Charmed
• A charmed creature can’t attack the charmer or target the charmer with harmful abilities or magical effects.
• The charmer has advantage on any ability check to interact socially with the creature.
Frightened
• A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line
of sight.
• The creature can’t willingly move closer to the source of its fear.
The skill checks are very open ended.
A Charisma check might arise when you try to influence or entertain others, when you try to make an impression or tell a convincing lie, or when you are navigating a tricky social situation.
5e (as most D&D) is generally fairly far on the player end of the scale of leaving PC autonomy about feelings and thoughts to the player to determine versus mechanics-imposed narrative.
There are some exceptions, mostly enchantment magic like charm person's "The charmed creature regards you as a friendly acquaintance." or the Philter of Love's "If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed." Also dominate person, command, suggestion.