• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E You've heard of three goblins (or kobolds) in a trench coat, but what about ....?


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Have individual hermit crabs taken up residence in each piece of the armour, and then (perhaps because it was magic armour) found themselves drawn together as a group and endowed with extraordinary collective intelligence?

Do they share a single consciousness, or just some form of collective government banded together for common interest?

Does the irony of a group of hermits forming a close-knit cooperative team bother them at all?
 


These are all good questions.

Each crab would be wearing an individual piece of the plate mail as it's own shell.

Collectively, they Voltron together to form a humanoid form.

Clearly, there's some magic at work. Let's just say it's feywild influence because that seems to be in fashion.

They are all individuals, but collectively working together.
 


Sounds fun.

Perhaps any one part of the Voltron can sacrifice itself when the "Swarm" suffers damage from a particularly nasty attack in order to preserve the rest of the "Swarm". The lingering injury table might be the inspiration for a mechanic here.
 

So I'm thinking about this and I suddenly hit on something: Since each 'character' is a colony, then that character is actually a community in spirit and personification, sort of like how fusions and Steven Universe are relationships personified.
 


Into the Woods

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