Zombie Horror Game [Full]

Going to try for four-to-six players before we get started.

Are we talking any rules at all here, or completely freeform?
I was unsure to begin with, but it looks like we're probably going to be using d20 modern. Seems like most of the would-be players would prefer d20 modern over freeform. Either way is fine with me, it won't take me long at all to get numbers together for d20.

And a bit more information on Sunnybright will be edited into this post shortly.
 

log in or register to remove this ad

I'm interested (and would personally prefer d20m to freeform). I've got an idea for a character, too: a relatively unknown writer who was in town to visit a friend who had moved to Sunnybright a year or two before 'Z-Day'. He'd be a writer by profession, but he would have grown up in a rural area, and would have some basic 'survival skills' like knowing how to handle a gun (albeit not very well), simple first aid, starting campfires, etc.

EDIT: he would be outside of Sunnybright during the 'event' because he'd be driving there, and wouldn't have arrived yet.
 

RobotRobotI said:
I was unsure to begin with, but it looks like we're probably going to be using d20 modern. Seems like most of the would-be players would prefer d20 modern over freeform. Either way is fine with me, it won't take me long at all to get numbers together for d20.

Fine by me. I've had the book since it came out and never had a chance to use it. :)
 

Alright. A bit more on Sunnybright!

Sunnybright
Sunnybright is a small city in midwestern America, supporting only four-thousand well-to-do citizens. Most of the community lives in a compact area, with a Catholic church standing tall in the 'center' of most of the housing. The entirety of the town is held within one square mile, and the small city is surrounded on either side by thick forests. The only major road that passes through the area is I-39.

The town is populated mostly by Ma and Pa stores, with a single WalMart recently removed due to a lack of sales. North and south of the town, along the I-39, bits of forest have been cleared to make way for farms. Otherwise, the town relies on weekly shipments for most of their food and goods.



Edit: Okay. Characters will be made at level 2, with 25 point buy for attributes. Be sure to include you reasons for being in Sunnybright post-Zday in your character's bios. Post characters here first, and when I OK you, post them in the Rogue's Gallery thread which I'll have up (and link to) shortly.
 
Last edited:

Okay, here's my preliminary character

Alexander Taylor
Smart Hero (2)
Str 8 (0) Dex 12 (4) Con 12 (4)
Int 16 (10) Wis 14 (6) Cha 9 (1)

Hit Points 11 Action Points 6 Defense 14
Attack +1 (0 Melee, +2 Ranged)
Fortitude Save +1 Reflex Save +1 Will Save +4
Occupation: Academic (+1 to Computer Use, Knowledge (Technology) and Research)
Allegiances: Good, U.S.A.

Talent: Savant (Research)
Feats: Defensive Martial Arts Bonus: Gearhead (+2 Repair and Computer Use checks)
Simple Weapon Proficiency, Personal Firearms Proficiency
Skills
Research 5 ranks (+13)
Investigate 5 ranks (+8)
Knowledge (History) 5 ranks (+8)
Speak Language (Spanish, Cantonese, Japanese, German, Mandarin) 5 ranks
Read/Write Language (Spanish, Cantonese, Japanese, German, Mandarin) 5 ranks
Disable Device 5 ranks (+8)
Computer Use 5 ranks (+11)
Craft (Mechanical) 5 ranks (+8)
Knowledge (Technology) 5 ranks (+9)
Repair 5 ranks (+10)
Search 5 ranks (+8)
Demolitions 5 ranks (+8)

Background
Alexander lives in Sunnybright. He had graduated from college and was working as a graduate assistant at school. He has decided to return to his hometown to see if he can help and also to defeat the zombie problem.

Personality
Alexander is a studious young man who often in his own dream world. He is constantly thinking, and often switches from talking about one subject to another without realizing he has done so. He doesn’t mean to be rude but often tries to interrupt when an idea hits him so he doesn’t forget it.

Appearance
Alexander is of medium height (5’6) and thin (130 pounds). He has short blonde hair and green eyes. He tends to dress conservatively and has no distinguishing marks.

Equipment: Glock 17, 50 bullets, Leather Jacket, Backpack, Flashlight (Standard), Compass, Cell Phone, Digital Camera, Notebook Computer, PDA, Multipurpose Tool Kit, Binoculars, Duct Tape, Towel
 

How do you want us to determine HP, Wealth and whether we can buy items over our wealth bonus? Do you just trust us to not cheat or what? I have a character done except for that stuff.

By the way this is the general character idea:
The character is the sheriff of the town and was out of town on a hunting trip. (Being sheriff give him the ability to have met almost anyone else and some of the other PC's could even have gone on the hunting trip with him)
 

Take max HP for your first level, and roll for every level after that. I trust you all not to cheat on your equipment or lie about your rolls.

It's important that a GM trust his players. Of course, if I notice something that's obviously not right, I'm not going to ignore it. But don't cheat and that shouldn't be a problem.

Troy - Alexander looks good.
 

Code:
[B]Name:[/B] Maximillian "Max" Schuler
[B]Class:[/B]      Tough hero
[B]Race:[/B]       Human
[B]Size:[/B]       Medium
[B]Gender:[/B]     Male

[B]Str:[/B] 14(6) +2      [B]Level:[/B]    2     [B]XP:[/B]          1000
[B]Dex:[/B] 11(3) +0      [B]BAB:[/B]     +1     [B]HP:[/B]          15 (2d10+4)
[B]Con:[/B] 14(6) +2      [B]Grapple:[/B] +2     [B]Reputation:[/B]  0
[B]Int:[/B] 12(4) +1      [B]Speed:[/B]   30     [B]AP[/B]           6
[B]Wis:[/B] 12(4) +1      [B]Init:[/B]    +0
[B]Cha:[/B] 10(2) +0      [B]ACP:[/B]      0

                   [B]Base  Equipment   Dex  Size  Class  Total[/B]
[B]Armor:[/B]         10    +0          +0   +0    +2     12
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 12

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                2      +2   +0    4
[B]Ref:[/B]                 0      +0   +0    0
[B]Will:[/B]                0      +1   +0    1

[B]Weapon                  Attack   Damage     Critical[/B]
Rapier                    +3     1d6+2      18-20x2
Dagger                    +3     1d4+2      19-20x2
ShortBow                  +3     1d6+0      20x3

[B]Occupation:[/B] Law enforcement (Drive&Listen, Personal firearms)
[B]Talents:[/B]    Second wind
[B]Feats:[/B]      Simple weapons prof, Personal firearms prof, 

[B]Skill Points:[/B] 20       [B]Max Ranks:[/B] 5/2
[B]Skills                   Ranks  Mod  Total[/B]
Climb                      2    +2      +4
Concentration              2    +2      +4
Drive                      2    +0      +3
Intimidate                 2    +0      +2
Knowledge: Streetwise      2    +1      +3
Listen                     3    +1      +4
Profession                 2    +1      +3
Spot                       3    +1      +4
Survival                   2    +1      +3


[B]Equipment:               Cost  Weight[/B]
Winchester 94            15     7lb
.444 amunition (40)      6      1lb
Hunting knife            7      1lb
Standard range pack      7      2lb
Walkie talkie(basic)x2   7      2lb
First aid kit            5      3lb
Chemical light sticks(5) 2      1lb
Compass                  5      1/2lb
Flashlight(standard)     4      1lb
Portable stove           9      1lb
Rope(150ft.)             5      12lb
Sleeping bag             9      4lb
Tent (four person dome)  12     7lb
Trail rations(12)        5      1lb
Chevrolet Cavalier       26     -
[B]Total Weight:[/B]43 1/2lb      [B]Wealth:[/B] 4 (originally 10)

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]            58    116   175  175   875

[B]Age:[/B]    30
[B]Height:[/B] 6'1"
[B]Weight:[/B] 222lb
[B]Eyes:[/B]   Brown
[B]Hair:[/B]   Black
[B]Skin:[/B]   Dark Brown
Appearance: Max is tall and heavily built, he has very short hair and wears a very
carefully trimmed beard. Max tends to wear bluejeans and a T-shirt when he is off duty.

Background: Max was born and raised in Sunnybright. Max was a fairly average child,
the only place where he really excelled as a child was sports. When Max got old enough he
went to college on a football scholarship. Max went to college mostly to please his parents
as he didn't really know what he wanted to do at the time.

At college Max got poor grades, but did fairly well on the football team. After Max had
been at college for several months one night he got a call from the hospital, one of his
friends from his home town who went to the same college had been mugged and was in
critical condition.

The call from the hospital changed Max's life, he changed his major to focus on a
career in law enforcement and studied hard, Max's grades went up and he dropped from the
football team. Max graduated with honors and moved back to his home town and is now
the sherrif.

Past times: Max likes to hunt, climb, hike, and camp. Max also likes to read almost
anything, though history and mystery books are among his favorites.

Max was out of town on a camping/hunting trip when Z-day hit. He returned because he lives there. Max's background offers the possibility of him knowing almost any other character and possibly even having invited them along to the camping/hunting trip.
 

Maximillian looks great. edit : Maximillian has 2 feats, he should have 4. 2 from level 1, Simple Weapon Proficiency for being a tough hero, and 1 Bonus Feat for being a level 2 Tough Hero.

The Rogue's Gallery is up here.

Go ahead and post Maximillian there - and would you mind posting a link to the template you used? I'm not sure where it comes from, but it makes things a lot easier to read.

Troy, Alexander also looks good. Go ahead and finish up anything you've got left to take care of with him, and post him up in the Rogue's Gallery, too. Although ; I suppose I hadn't made this clear. News of the zombie problem hasn't gotten far outside of Sunnybright yet, and so 'Returning to fight zombies' isn't a very good reason to be in the area.

Besides, if someone called and told you they were being attacked by zombies, would you believe them?
 
Last edited:


Remove ads

Top