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    Prayer vs. Bless: What the...?

    Suppose you're up against an evil cleric who has used the Prayer spell to toughen up the AC of his cultist minions. Does it strike anyone else as problematic that you improve your party's chances of hitting more by casting Bless on your enemies than by casting it on your allies? Someone in WotC...
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    Tip: Massed Advantage Rolls

    So, you've got a swarm of kobolds and/or rats, and are aggrieved at having to roll large quantities of pairs of dice when they all have advantage? Fortunately, there's an easier way to deal with it. Say you've got 10 advantagey kobolds rolling against a single target. Roll 10 d20s. Set aside...
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    Powers inspired by League of Legends

    So, I've been playing too much LoL and not enough D&D lately. I mostly play Lux, and this idea recently got stuck in my head... Lucent Singularity - Wizard attack 1 At-will * Arcane, Implement, Radiant, Zone Standard action - Area burst 1 within 10 Effect: The burst creates a zone...
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    The Character Builder is a power gamer!

    I was fiddling around with various builds in the DDI CB, and noticed something odd with its retraining behavior in a particular situation. Then I took a closer look at the rules elements that had led to that particular outcome, and realized that by RAW it was technically behaving correctly...
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    Rogues Do It From Behind: Essentials Edition

    Thieves do it with tricky motions. Slayers do it without thinking about it. Knights do it with anything that moves (or shifts, or attacks an ally). Mages do it after a lot of preparation. Sentinels do it with their loyal animal companion. Warpriests... I dunno. Your turn.
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    Relics from the Starfall campaign

    So the campaign I'm currently playing in is utterly amazing, and part of what's awesome is that players are greatly encouraged to contribute both fluff and crunch. I figured that I might as well share some of the items that have showed up in the game, most of which I created the mechanics for to...
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    Player Punches - what NPC losses have you felt the most?

    In the campaign I'm playing in, the party was confronting the BBEGs of the current major plot arc. Said BBEGs had (once again) stolen the world-dividing god-slaying artifact sword from the PC who had inherited it, and were attempting to use it to summon something from/open a portal to the...
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    What single houserule has made your game AWESOME?

    For the campaign I'm currently playing in, it's Aspects and Fate Points ported straight across from Spirit of the Century (with the numerical bonuses doubled). Characters get one aspect per level, with additional ones awarded at the DM's whim - one PC got arrested and had a hand removed as...
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    Excerpts: Draconomicon: Metallic Dragons: Draconians

    Preview is up here. It seems that even WotC forgets their rules regarding immediate actions:Steal Appearance (immediate reaction, when the sivak draconian kills a humanoid; at-will) Going to be rather tricky to steal someone's appearance when you have to kill them on a turn other than your own.
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    Non-combat uses for martial powers

    With magical or supernatural effects, it's often relatively easy to roleplay out or otherwise handle "off-label" uses of powers - I have a dragonborn Dragon Magic Sorcerer who, as a hobby, uses his breath weapon and fire resistance to sculpt glass... by hand. Purely a roleplaying thing, but fun...
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    A party of Warlords

    An amusing thought I had: You could make a party that consisted entirely of Warlords, each of which would get to do insane things whenever they spent an action point. Combat Leader is a typed bonus, so that keeps the party's initiative in check, but the Presence bonuses are untyped... party of...
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    Joining a Forgotten Realms game. What do I need to know?

    I'm joining a 4th Edition Forgotten Realms game on Sunday, and I don't really know much about the setting. I've got Compendium access, but not the FR books. I'm playing a Deva Wizard. What do I need to know in order to not be totally lost when I join the game?
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    Immunity: Just how much protection does it provide?

    I grok resistances, but Immunity seems a little weird. If something has "Immune X", does that mean that powers with the X keyword don't affect it at all? Suppose I'm a Wizard, and blast a Rotwing Zombie (Immune: disease, poison) with Lightning Serpent (Arcane, Implement, Lightning, Poison; Hit...
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    Approaching the Expertise Problem from another angle (or: I'm a monster, rawr!)

    I certainly won't claim that it's not heavy-handed, but here's a notion to consider: The "expertise problem" arises because PC attack bonuses and defenses advance at a different rate than the monsters'. So what happens if we make them the same? * All "half your level" d20/defense modifiers...
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    Miscellaneous Powers - Critique Please

    Participating in the Name Game thread puts me into a creative mode, and it seems a waste to just let that creative energy disperse unused. So here you get the runoff from my brain, and I hopefully get some critique in order to improve my power-designing skills. First up: Shot in the Dark ---...
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    Vexing Nomenclature - Vexing Flanker in Martial Power and PHB2

    In Martial Power, there's a Rogue Utility 6 called Vexing Flanker. In PHB2, there's a feat called Vexing Flanker. Futhermore, the Vexing Flanker feat is identical to Martial Power's "Group Flanking" feat, only without different wording and without the rogue and half-elf prerequisites. Does...
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    Trivial houserule: "Help Up" action

    Help Up: As a move action, you can remove the prone condition from an adjacent willing ally. Thoughts?
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    +Cha/+Wis - Kitsune! (Help me build this!)

    An idea that's been rattling around in my head for a bit, synthesized of a number of things: * Races exist for every stat combination (albeit some only in the MM for now) except there's nothing for +Cha/+Wis. * I want to add some Japanese mythological flavor to my Feywild. The classical "Realm...
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    Grasping Weapons being thrown...?

    I just noticed this when making a Longsword+Tratnyr Eladrin Ranger - the power of a Grasping Weapon doesn't require a melee attack, apparently, just "hitting with the weapon". It looks like I can throw my tratnyr at an enemy and drag them across the battlefield. This raises two questions: 1)...
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    Hammer Rhythm and Terrifying Impact

    If I miss with the secondary attack of Terrifying Impact and have the Hammer Rhythm feat, do I damage the targets that I don't push? It seems silly, but by the rules it looks to be the case... Terrifying indeed. Shame it doesn't work on minions.
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