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  1. tuxedoraptor

    Looking for a modern setting RPG

    After scouring the internet, finding a few systems, feeling disapointed in them and moving on, I have come to you guys for help in finding a modern setting RPG We have tried GUMSHOE and spycraft 2.0. Savage worlds, Gurps and FATE are off the table. The critera we are looking for: 1.No 3.5...
  2. tuxedoraptor

    D&D 5E xanathar's guide to everything class options thread

    This is a thread to discuss your first impressions and thoughts on the new archetypes in the newest book. Personally, looking over the cavalier I am floored by how well they pulled it off, they somehow managed to NOT focus solely on mounted combat and instead a class that just works wonders for...
  3. tuxedoraptor

    D&D 5E Question about feats in 5e.

    Why does it seem like everyone assumes feats are included in most games? Why do all the guides assume the gamemaster would allow such a terrible mechanic into their games? I have banned feats from my game and will never lift that ban, the mechanic was awful in 3.5 and 4e, so why don't we just...
  4. tuxedoraptor

    D&D 5E Converting pathfinder adventure paths to 5e

    This is something I have started doing, curse of the crimson throne converts almost seamlessly to 5e, however rise of the runelords has proven to be a headache and a half to convert. Has anyone else done this?
  5. tuxedoraptor

    D&D 5E 5E modifications I have made

    Rather than reviving my old thread, I decided to make a new one. That thread still has viable houserules but I do not use them anymore. variant humans get +2 +2 to any two stats they wish. Trickery domain cleric gets martial weapon proficency and their divine strike ignores resistance and...
  6. tuxedoraptor

    Radiance RPG appreciation thread!

    This is a thread dedicated to a criminally unheard of RPG system that is ABSOLUTELY fantastic in balance and customization! http://www.radiancerpg.com The players book is free and the gamemasters book is cheap! There ARE flaws to the system though, I will not deny that, mainly in the lack of...
  7. tuxedoraptor

    13th age help

    I got curious about 13th age recently and have been looking through it. My players are liking the system for the most part but we have a few sticking points. I was wondering if any more experienced 13th age GMs and players could help out. Mostly what keeps halting us from starting a game is...
  8. tuxedoraptor

    D&D 4E New gamemaster to 4e

    I recently got all released fourth edition books as a gift and I have been looking over them and noticed that the essentials classes feel like they came out of 3.5 and the third players handbook feels lackluster overall. Does anyone have houserules/errata that fixes this? I already banned the...
  9. tuxedoraptor

    My group needs a system!

    We are attempting to branch out a bit and try new systems, I am the gamemaster and I have a few small rules:1. The core rules MUST be online for freethis is because I do not have any money and I don't want to buy something that I will use for about thirty minutes and never touch again2. the...
  10. tuxedoraptor

    SRD too confusing?

    I really want to enjoy this system, but this seems a bit too convoluted and unstructured for my tastes, the main gripe I have is that the skills are unset and the entire thing uses the D6 instead of using the D20 system, something I feel would of been smarter to use, as well as solidified skills...
  11. tuxedoraptor

    D&D 5E things I changed for my game

    I am running a game for two people and have added or removed a few features, what are your thoughts? 1. No feats allowed, variant humans instead get +2 +2, these may not be stacked, but may be split up 2. rogue subclasses were changed: thief: second story work: gives a flat out climb speed in...
  12. tuxedoraptor

    Table rules and ideas, any opinions?

    the first section is the mechanical rules, rules that directly affect the game, as such, these rules are not permanent until finalized: 1.short rests are now 24 hours, long rests are one week. Characters can take a quick rest of eight hours to gain effects of a short rest, but any HP recovery...
  13. tuxedoraptor

    D&D 5E Advice for a newish 5E gamemaster

    I was able to collect a small group of people during my stay at the hospital to play D&D and I wanted advice on what I could of done better, even though I now have been discharged. 1.being too nice to players This is more of who I am as a person, I freely allowed my two to three players rerolls...
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