A Paid trip to Spellhold [IC] Chapter 3: The Prison of Horrors


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Voda Vosa

First Post
As Chizz and Cliff manage the liche valiantly, Taran's arcane knowledge push the heroes one step towards victory (+1 success). In the last moment though, Asterion and Anguish fail in their efforts to disrupt the ritual (+2 failures, failing skill challenge). Everything seems to stay still, as a hum from the crystal fills the room. And then it happened.
The crystal released a massive pulse of energy, pushing everyone away, and blasting the remaining lich underling in pieces. Chizz somehow saves from much of the burnt.
The tower walls start to crumble after the blast. From the shore, the sailors and prisoners of the Sea Carpet can see the tower ignite in bluish fury.
As the heroes gather their wits and try to stand up, they witness how the High Lich has began to absorb the wizard’s blue shield. Triumph in it’s cadaveric face, the lich gestures one last time, and the blue shield protecting the wizard is funnelled into the lich’s body. What follows, is the wizard’s life force. He screams, gaze fixed upwards, as more blue mana flows from his body to the lich. His body shrinks, dries out and falls from it’s floating position, as he last of his life is drained away. As it hits the ground, it crumbles in a cloud of ash.
“And now…” the lich says, extending a hand towards the crystal. As the heroes stumble to their feet, they see how the undead wizard begins to sucks up the energy from the crystal. The first blast of energy makes the creature scream in anguish. “It’s too much!” it shrieks in surprise. What follows can only be described as horrific. The undead corpse starts to twist and grow. And it keeps growing. Soon the Lich’s now deformed boney feet touch the tower already debilitated floor. The weight of the growing creature threats to bring the building down! As the metamorphosis advances, Lunacy starts to take over the shredded mind of the lich king, which now screams madness and laughs maniacally. Understanding the dire situation they are in, the heroes start to flee downstairs, as the energy barrier has faded. In their way, they find Kaedyn and Binwin, who had defeated the undead, barely. With no time to explain, the group rushes out, with pieces of ceiling falling all around them, until they reach the courtyard. Not a second later, the tower collapses. They can see the giant deformed skeleton as it gives drowned-arm-shakes, and is engulfed by the collapsing building and the giant cloud of dust and mortar that shoots from the site, with thunderous sounds, as rock crashes rock.
The threat eliminated, the heroes take a long breath, some of them lay on the black grass and the humid soil of the yard, as others hold standing, their hands on their knees.

And then BROOMSS!!!

From the collapsed remains of the prison, arises the giant undead abomination. Bellowing unintelligible threats, it starts unburying itself, to the hero’s surprise. It stands almost 6 meters tall, the bones in it’s right arm are thick as tree trunks, and the left hand is smaller, and branched in two other arms. It’s skull has a horn in the middle, with huge thusks. He right eye has a large blue gem, the other glows with bluish energy. The spined neck has a golden ring around it, and connects to the ribcage which has solidified. The gem eye glows and from it, a lightning bolt shoots, blowing up dirt and grass, just inches from Roderic, covering the cleric and those around him in mud. The thing lumbers forward…

Blue crystal burst rolls: http://www.giantitp.com/forums/showthread.php?p=12227687#post12227687
What do you do?
 

Velmont

First Post
Cliff stare a moment at the abomination. He feels some despair. Boulder, you though that disk could help you beat Kumar... I hope it might help us now... Ilmather, show me what knowledge Boulder had about the disk... He opens his backpack and grab the disc and closely look at it, hoping that its secret would be revealed to him.

[SBLOCK=OOC]Does it need a roll? Here some in case: Aracane; Insight; Religion (1d20+2=19, 1d20+11=14, 1d20+7=21)[/SBLOCK]
 

airwalkrr

Adventurer
Anguish, eternal pessimist

"Well, we're doomed," Anguish laments as the enormous skeleton lumbers forward. "They probably won't even sing of our valiant deaths in taverns when this is over. But I suppose we ought to fight it anyway. It isn't as though the situation could get any worse."
OOC: I vote we fight!
 





airwalkrr

Adventurer
Anguish, downtrodden warlock

Anguish searches his mind for a helpful piece of information on a creature such as this, despite knowing very little about undead.
OOC: Making a Religion check.
 

Voda Vosa

First Post
Cliff has another flashback. He remembers a passage of his last life, as Boulder. He is transported to a library, sitting in front a group of cowled wizards. They are walking around him, asking questions, throwing threats. One of them, rises a thin finger and points it to you. "... And worst of all, the ancient protections of the prison are still activated. They were designed to not allow any prisoner with the ring to escape, or at least, not in one piece." The dream fades away quickly, and Cliff is back in the humid and horrible place.
Anguish's recollection of information tells him that such a creature, possessor of incredible power, is not likely to regenerate, as most undead do.
Asterion looks around, his instinct guiding his eyes to the bridge that connects this piece of the island with the rest, on the other side of the courtyard; that the group crossed to get to the prison.
 

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