Carrion Crown AP (The Deadwatchers) - OOC

ghostcat

First Post
Piedra's level 2 Changes

Class: Ranger(2)
Level: 2
Experience: 2000

HP: 24 = [(2d10)+6]
BAB: +2
CMB: +5 = +3 (STR) +2 (BAB)
CMD: 16 = 10 +3 (STR) +1 (DEX) +2 (BAB)
Fort: +5 = +3 [base] + 2 [CON]
Reflex: +4 = +3 [base] + 1 [DEX]

Crossbow, Light +3 = +2 [BAB] +1 [DEX] / DMG = 1d8, 19-20x2, 80 ft. [Range]
Dagger +5 = +2 [BAB] +3 [STR] +0 [feat] / DMG = 1d4+3, 19-20x2
Dagger (Thrown) +3 = +2 [BAB] +1 [DEX] / DMG = 1d4+3, 19-20x2, 10 ft. [Range]

Signature Dwarvan Waraxe +6 = +2 [BAB] +3 [STR] +0 [feat] +1 [Masterwork] / DMG = 1d10+3, 20x3
Signature Dwarvan Waraxe (Two Handed) +6 = +2 [BAB] +3 [STR] +0 [feat] +1 [Masterwork] / DMG = 1d10+4, 20x3
Signature Dwarvan Waraxe +4 (TWF, Primary Hand) = +2 [BAB] +3 [STR] -2 [TWF] +1 [Masterwork] / DMG = 1d10+3, 20x3
Dagger (TWF, Off Hand) +3 = +2 [BAB] +3 [STR] -2 [TWF] / DMG = 1d4+1, 19-20x2

Combat Style: Two-Weapon Fighting
Ranger Bonus Feat: Two-Weapon Fighting

Skill Points: 12
Max Ranks: 2/2 ACP: +0
Heal +9 = +2 [ranks] +2 [Wis] +2[Self-Sufficient] +3[HEAL|HEAL] +2[STAT]
Knowledge (Nature) +5 = +2 [ranks]
Perception +7 = +2 [ranks]
- Notice unusual stonework) +9 = +2 [ranks]
Ride +6 = +2 [ranks]
Stealth +6 = +2 [ranks]
Survival +9 = +2 [ranks]
- (Follow or identify tracks) +10 = +2 [ranks]
 

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Fangor the Fierce

First Post
Level 2 Witch Updates:

+1BAB
+1 Will Save
Gain 1 Hex [sblock=Feral Speech]Feral Speech (Su): This hex grants the witch the ability to speak with and understand the response of any animal as if using speak with animals, though each time she uses the hex, she must decide to communicate with either amphibians, birds, fish, mammals, or reptiles, and can only speak to and understand animals of that type. The witch can make herself understood as far as her voice carries. This hex does not predispose any animal so addressed toward the witch in any way. At 12th level, the witch can use this hex to communicate with vermin.)[/sblock]Gain +1 Cantrip use per day
Gain +1 First Level Spell use per day
Learn 2 New Level 2 Spells (Identify, Remove Sickness)
Gain 6 Skill Points (+1 Rank in each current Skill)
Gain 5HP (D6=6)-2 +1CON HP
Gain Harrowed feat if Deck item is with character

HM - What is a Tieflings Favored Class? I would assume Sorcerer, due to the bonuses they get if they are that class, but wanted to confirm with you.

Ven updates:
Gain 1 Skill Point - +1 Perception
+1 Will Save
+1 Fort save
Learned 2 Spells above
Learned Shocking Grasp from Element Patron
 
Last edited:

HolyMan

Thy wounds are healed!
In PF your race does not set your favored class you chose what you wish it to be. In this case I think Witch will work.

HM
 

ghostcat

First Post
Changes to level 2 Update

[MENTION=84167]HolyMan[/MENTION]. Is it too late to change my level 2 update?

Instead of putting a rank in Knowledge(Nature), I would like to put it in Knowledge (Religion - undead), which is a class skill by virtue of the Teacher's pet Trait.

This will give:

Knowledge (Religion - undead) +4 = +1 [ranks] +0 [Int] +3[Class]
Knowledge (Nature) +4 = +1 [ranks] +0 [Int] +3[Class]

Also, I forgot I have a +2 trait bonus on Saving Throws against fear effects dur to the Courageous Trait.
 

HolyMan

Thy wounds are healed!
NP ghostcat on the change and just remember the +2 this next time coming up - that ghost is still out there.

HM
 





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