This was probably the hardest cut I had to make.
I really, really like Simon's GM style, and he keeps his games moving and active. The dynamic between the PC's was great...the NPC's were great. I kept coming back to this, over and over again, not wanting to drop it.
Ultimately, it came down to two things. Maya was in a position where she could leave the party without really requiring much work (since she's the only one not currently 'employed' by the city...and I'll admit, I wasn't happy with her draconic theme either, it seemed out of place with her background)...and I -had- to drop another game. There just wasn't a way around it.
I'm really sorry, everyone. The game's been really enjoyable, and I hate to go.
I'm still in other games with Dr. Simon though, and that's a comfort. Many of you I'll still see in them. I hope in the meantime that this game continues to be for you all as great a ride as it has been for me.