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[OOC] 15th Level - Dragon Mountain


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Byrons_Ghost

First Post
I'll be doing a cleric/rogue of Olidimarra (or however that's spelt). Most likely human. I'm thinking about 9 cleric/6 rogue for the split.
 

1st:13
2nd: 6
3rd: 13 (3 toughness = 16)
4th: 12
5th: 10
6th: 6
7th: 9

Fighter Hp's = 72

8th: 12
9th: 14
10th: 14
12th: 10
13th: 11
14th: 9
15th: 7

Dwarven Defender = 77

Total: 149
 

Her's were i'm at so far:

Vanger Thwakiron
MAle Dwarf LG Fighter 7/Dwarven defender 8


Str:18 +4
Dex:10
Con:16 +3
Int:12 +1
Wis:10
Cha:14 +2

HP;149
AC;20
Init:+4
BAB:+15/+10/+5

Fort:+16 Refl:+8 Will:+10

Abilities: Darkvision,stonecunning,+2 to saves vs poison, +2 to save vs spells and spell like abilities,
+1 racial bonus to attack orcs and gobliniods, +4 dodge bonus vs giants, +2 racial bonus to appraise checks,
+2 racial bonus to craft related to stone or metal, Defensive stance 4/day, Defensive awareness(dex bonus, no flanking),
DR 3/-

Feats: Dodge,endureance, toughness, Blood of kings, Hammer mastery, Lighning reflexes, improved critical(warhammer),
WEapon focus(warhammer), WEapon specialsation(warhammer), improved intiative

Skills:Bluff +5(+7 vs, Dwarves, 3ranks), Climb +7 (3 ranks), Diplomacy +7(+9 vs dwarves, 5ranks), Gather info +4(+6 vs. Dwarves, 2 ranks),
Intimadate +5(+7 vs, dwarves, 3 ranks), Listen +8( 8 ranks), Sense Motive +8(+10 vs dwarves, 8ranks), Spot +10( 10 ranks)

Equiptment:
Warhammer (+3 flaming burst) Att: +24/+19/+14 Damage: 1d8 +9 +1d6 [fire] Crit: 19-20/x3 +2d10 [fire]
Chain shirt +2, glamoured
large steel shield +2
Light, hammer +1, returning,distance Att:+17/+12/+7 Dmg: 1d4+5
Crit: x2 rng: 40ft
ring of warmth
ring of sustanace
Bag of holding (type 1)
Cloak of resistance +2
Helm of contemplating languages and reading magic
Horn of goodness
Dearn's instant fortress

Signet ring (worth 5,ooo)
Bedroll
blanket,winter
crowbar
Flint and steel x2
grappling hook x2
mirror,small steel
Pick,miner's
10 piton's
rope silk 150 ft
sledge
shovel
tent
waterskin
dagger
climber's kit
Expoler's outfit x3
Noble's outfit


33000 gp

Background:
 
Last edited:



GoldenEagle

First Post
Shaff - you are an alternate. If you make a character it would be helpful in the event we lose someone. That often happens in PbP during the construction.

SOoL - Looks good so far.

GE
 

Someone

Adventurer
I´ll post here my character too, for I´m not perfect and you may have suggestions:

NAME: Telustiel.

Race: Half-elf
Class: Fighter 2/ Wizard 5 (transmuter)/ Spellsword 8
Level: 15
Alignment: LN
Experience: 112592 xp.

AGE: 43
HGT: 5´5´´
WGT: 145 lb
SEX: Male

Total Point buy Level advancement W/magic:
STR: 14 (+2) 14
DEX: 16(+3) 15 +1 +4 Gloves of Dexterity (Dex 20 (+5))
CON: 14 (+2) 14
INT: 16 (+3) 15 +1 +4 Headband of Intelect. (Int 20(+5))
WIS: 12 (+1) 11 +1
CHA: 9 (-1) 9


HP: 10+1d10+5d4+8d8+30= 94

Saves:
Total Fighter Wizard Spellsword Ability Magic Feats
Fort +15 +3 +1 +6 +2 +3
Ref +11 +0 +1 +2 +5 +3
Will +16 +0 +4 +6 +1 +3 +2

Skills: (ranks+ability score=total) (Note: Assuming that Int inccreased at 4th level and the Headband was adquired at level 12. Spot and Listen are class skills for the Spellsword)

Breakdown of skill ranks: fighter (1st level was fighter): Ride 5 ranks, Spot 2.5 ranks, Listen 2.5 ranks. Wizard: Spellcraft 6, Concentration 6, Knowledge: Arcana 6, Knowledge (elven lore) 3, Spot 1.5. Spellsword: Spot 11, Listen 11, Concentration 11, Knowledge: Arcana 11, Knowledge (elven lore) 5

Total:

Ride +7=5 ranks +5 dex
Spot +17=15 ranks +1 wis +1 racial
Listen +15=13.5 rank +1 wis +1 racial
Spellcraft +22=17 ranks +5 int
Knowledge (arcana) +22=17 ranks +5 int
Knowledge (elven lore) +13=8 ranks +5 int
Concentration +19=17 ranks+ 2 con

Feats: (11 feats: level 1 feat, 5 feats for level advancement, 2 bonus fighter feats, bonus scribe scroll feat, bonus level 5 wizard feat, bonus level 8 spellsword feat)

-Weapon focus: Longsword
-Iron Will
-Combat Reflexes
-Expertise
-Power Attack
-Quick Draw
-Improved Critical: Longsword
-Scribe Scroll
-Quicken Spell
-Empower Spell
-Improved Initiative

Languages

Common
Elven
Draconic
Sylvan

Combat stats:

AC: 32 =10+ 8 (+3 Mithril breastplate)+ 5 (+3 Mithril shield) + 5 (Dex) + 2 (natural armor) + 2 (deflection)
Spell failure: 15%(breatsplate)+5%(shield)-25% (Spellsword´s ignore spell failure class feature)=0%

Speed 30 feet.

Initiative: +9 (+5 dex, +4 Improved Initiative)
Attack: Melee: +12, ranged +15
Weapons:
Ailisiel: +3 keen defending longsword: +16/+11, Damage: 1d8+5 Critical: 15-20/x2
+1 mighty [+2] Composite longbow: +17/+12 Damage: 1d8+3 Critical: 20/x3
MW dagger: 13/+8, ranged +16/+11 Damage: 1d4+2 Critical: 19-20/x2

Special qualities and class features:

Low-light vision.
Elven Blood.
Bonus to Spot and Listen.
Spellsword caché (alternate way of creating potions)
Channel spell (can channel a targeted spell up to 2nd level with an attack as a free action. This feature however will rarely be used )
Ignore arcane spell failure (reduces arcane spell failure by 25%)

Spells (as a 9nt level Transmuter, conjuration prohibited)

Cantrips: All, except Ray of Frost
1st level: Shield, Magic Missile, Expeditious Retreat, Change self, Charm Person, Shocking Grasp, True Strike, Feather Fall.
2nd level: Mirror Image, Invisibility, Alter self, Endurance, Bull´s Strenght, Darkvision, See invisibility, Rope Trick.
3rd level: Fly, Haste, Slow, Fireball, Blink, Magic Circle Agains Chaos, Protection from elements, Greater Magic Weapon.
4th level: Dimension Door, Polymorph other, Polymorph self, Fire shield, Wall of Ice, Stoneskin, Hallucinatory Terrain, Improved Invisibility.
5th level: Transmute rock to mud, Hold Monster, Teleport.

Spells Commonly Prepared:

0: Read Magic, Detect Magic, Prestidigitation, Mage hand, 1 slot free.
1: Shield, Magic Missile x2, Shocking Grasp, Feater Fall, 2 slots free.
2: Mirror Image, Endurance, See invisibility, Darkvision, 2 slots free.
3: Fly, Haste, Blink, Protection from Elements, 1 slot free.
4: Empowered Bull´s Strenght, Improved Invisibility, Dimension Door, Polymorph self.
5: Quickened True Strike, Teleport, Empowered Fireball.

Equipment:

Armor:13,5 k
Shield: 10 k
+4 Gloves of Dex: 16 k
+3 Cloak of Resistance: 9 k
+2 Amulet of Natural Armor: 8 k
+4 Headband: 16 k
+2 Ring of protection 8 k
Ailisiel: 50,3 k
Bow: 2,8 k
Quiver with 20 MW arrows: 140 gold.

Boccob´s book 9,5
Bag of holding (1) 2,5 with silk rope, rations, clothes, razor, small mirror, soap, sack, etc.

Cost of scribing extra spells in spellbook: 7,4 k

(Self made) Scrolls of: Fire shield, transmute Rock to Mud, Wall of Ice, Stoneskin x2, Hallucinatory terrain, Greater Magic Weapon (caster level 9): 3,2 k. XP cost: 232
Spells in the longsword (spellsword class feature Spellsword Cache): Magic Circle Agains Chaos, Protection from Elements, Alter Self, See invisibility, Fly, Haste, Blink, Change Self: 1,8 k. XP cost: 176

Total: Some more than 158000 gp spent.
 
Last edited:

Rino

First Post
GoldenEagle said:
Here is the lineup:

Sollir - Diviner
Sir Osis - Dwarven Defender - the feats are fine.
Calim - War Cleric
DM Matt - Druid

I want to add a multi-class (or 2 or 3) so I will one from the first three who posted about the idea:

Byron's Ghost - m/c rogue type
Snowtiger - multi class
Someone - Spell Sword


I will keep a line of alternates.

Schaff - Archer
Jemal Arcane Archer
Keia - archer / Psion
Thels - Cleric or Paladin
If I missed anyone, please let me know.


on which list am I or am I out of the game?? if I'm out let me know asap , otherwise expect my character within 30 hours from this post.
 
Last edited:

Uriel

Living EN World Judge
GE, is this one closed up then?

-Uriel

I mentioned my concepts in the email reply.

Half-Celestial Bard/Paladin

Gnome Arcane Trickster (Rogue/Wizard)

Lizardman Fighter/Weapon Master
 

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