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[OOC] Aundair's Sorrow (Closed)

Nonlethal Force

First Post
The Hunters:

[Sblock]To me, it seems like we have a plan if AF consents. Boarhide under the bed, Shei in the bed waiting to spring the mental power upon the perpetrator, and Tullia waiting to hear the sounds of struggle so she could come in and fire with her bow.

As far as actually planning the battle goes, Boarhide would know that Tullia has spent a significant amount of time practicing firing into the midst of combatants and would know that she can do it with great precision. So, I would imagine the tactics would be to force the battle into the corner of the room furthest from the door - if possible.[/Sblock]
 

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Fenris

Adventurer
The Hunters:
[sblock] Sounds like a plan to me. I can always grapple the murderer as well, if we need info. [/sblock]
 

Bobitron

Explorer
FreeXenon said:
I had this written up last night but lost it when I closed my browser too quick! Doh!! So here it is again...

Bobitron[sblock]
Tell me what you think about the following. Questions, Comments, Suggestions? I, of course, had to make certain assumptions about your responses to form this. How or what would Telas think, feel, or respond to the following information or situations? We change this basically as needed.

Presently
You are working for Professor Karlson Faraith, a former Professor of Arcane History at the Morgrave University (in Breland). He lives and works in a well funded and isolated estate outside Marketplace (in Aundair) whose benefactor is a displaced Cyran noble named Charlethan d'Silvas. There are 2 other people that call the estate home and they are the Professor's Primary Assistant, Jared, and his Grand Daughter, Marrissa.

The estate is a large home with 6 bedrooms and 15 other rooms. There is pretty much no one here and there are some 20 acres of rolling land, a small forest, and the entire estate is contained in a tall hedge fence. The estate has a small observatory and an Orrerary (how is that spelled?) available and the Professor uses them quite often. The estate is well kept by Unseen Servants and most of the cooking is done by Marrissa or anyone else that wants to take a stab at it.

Professor Karlson Faraith
Professor Karlson is an kindly old man to which age has not been particulary kind to. His thinning hair is grey and dry. His back is slightly hunched and skewed slightly to the left. Despite his physical deformities Professor Karlson is always in good spirits. He skitters here and there ususally talking to himself the whole way. He usually is up at the crack of dawn and studies relentlessly into the wee hours of the morning. Often Jared will be found unconscious on the floor or in a chair long before the Professor considers retiring for the night.

Professor Karl uses you to help him decipher random texts, tomes, and manuscripts that supposedly have to do with the Draconic Prophesy and hidden ruins. They have been in a wide variety of languages so you have had to make extensive use of the Comprehend Languages spell (which he will provide for you since you do not have it). In what little spare of down time that he takes he has found great entertainment and interest in your knowledge of Khorvaire and its customs and religions.

Charlethan d'Silvas is a well spoken and learned Cyran that had much of his foreign investments in Brelish businesses when the Day of Mourning occured so much of his wealth was preserved when all of his familial ties and estates were lost. A man without family has called Aundair his home and has a close relationship with Professor Karl. Charlethan stops buy atleast once every 2 weeks (usually more) to check on Karl and to talk about reseach and share in news of the world. In the talks that you have witnessed Charlethan is very well versed in history and the arcane. You might even suspect that he knows more about these subjects than Professor Karl does. The two usually spend time talking about his reseach and Charlethan brings him up to date on the comings and goings of Khorvaire. Charelthan brings to Professor Karl books and other artifacts of note that he needs to continue his research as well as supplies. Charlethan always brings a toy, candy or book for young Marrissa and she usually squeals with delight. Marrissa refers to Charlethan as Uncle Char.

Jared is Professor Karl's Primary Assistant. He is a strapping young human of 22 summers with blonde hair and piercing blue eyes. He is strong, bright and rather territorrial. Jared acts as Karl's gopher and liaison for outsiders and he definitely considers you an outsider. He has not been very kind to you and has actively worked to stifle your usefulness and ability to work with the Professor. Karl seems to not notice these attempts and bowls through any such attempts. With you Jared is suspicious, guarded and aloof. Jared knows much more about history and the arcane than a non spell caster knows. He does not actively participate in research but on occaison reminds the Professor of some facts that he may have forgotten which are not really basic but require some bit of study to know.

Marissa
Marrissa is almost as tall as you are with long dark brown hair and curious deep brown eyes. Marissa is the only family that Professor Karl has. His daughter, Marrissa's mother, died at childbirth and her husband died in the Last War. Karl has looked after Marrissa pretty much since she was born as her mother died and her father was away on campaigns for his country (Breland). Karl is the only family that she has known and with his scholarly background he has taken her around the world for research and ruins.

Marrissa has found you quite interesting since the day that you arrived. She has asked you many, many questions about you. Why are you so small? Are you an adult? Your skin is strange and so are eyes... How does someone so small know so much? Will I know as much as you when I am all growed up? A constant flurry of questions come from her whenever she is around.

Professor Karl has at times put you inc harge of baby sitting and teaching her. In many ways you are her mentor and friend. Professor Karl has you teach her anything that you think is valuable - from the arcane, history, culture, plants - whatever strikes your fancy and Marrissa seems very eager to learn.[/sblock]

[sblock]I'll confess that it didn't seem to fit with the image I had of Telas as a grimy sort of guy with a fixation on rats, but the more I read the more I think it can work. I just need to kinda wrap my head around him as a little cleaner and well-spoken. I think it will work out really well, though. :) [/sblock]
 

FreeXenon

American Male (he/him); INTP ADHD Introverted Geek
Bobitron[sblock]
Bobitron said:
I'll confess that it didn't seem to fit with the image I had of Telas as a grimy sort of guy with a fixation on rats, but the more I read the more I think it can work. I just need to kinda wrap my head around him as a little cleaner and well-spoken. I think it will work out really well, though. :)
How about if I we change it a little so that you were originally hired to take care of some rat problems which you would have taken care of quite quickly. Through overhearing or seeing some of the reasearch you may have said something helpful and he eventually Professor Karl hired you on as a Research Assistant. This would also explain some the animosity that Jared has for you as well. :uhoh:

Professor Karl cares less about what race you are and more about your love for knowledge. He has personal issues (hunch and twist) and does not care what other people think. He sees other people the same way. The outside is not what matters. It is what is on the inside that does. Telas may not be clean or human nad comes from a race that is predominately evil, but Telas knows a lot and (I assume) that you are willing to share that knowledge with a good and open heart.

What would you change or add to what I have suggested to make it more fit your vision of Telas?

My original thought was that Telas has had a wide variety of experience ranging from rat catching to being a pet wizard to a Brelish merchant prince. What I am keying in on is an ability to adapt to what ever situation comes up. Specifically wokring for a Brelish Merchant Prince which would most likey require cleaner habits for the duration of your employ, which something that I am assuming with this start for Telas. :)

Thoughts?[/sblock]
 

FreeXenon

American Male (he/him); INTP ADHD Introverted Geek
The Hunters:[Sblock]I do not want to keep you guys hanging too much. As soon as AF acquiesces we will move into what actually happened in that encounter and we will defintely need AF for that. I am still here and thinking about ya! ;) [/Sblock]
 

Bobitron

Explorer
FreeXenon said:
Bobitron[sblock]How about if I we change it a little so that you were originally hired to take care of some rat problems which you would have taken care of quite quickly. Through overhearing or seeing some of the reasearch you may have said something helpful and he eventually Professor Karl hired you on as a Research Assistant. This would also explain some the animosity that Jared has for you as well. :uhoh:

Professor Karl cares less about what race you are and more about your love for knowledge. He has personal issues (hunch and twist) and does not care what other people think. He sees other people the same way. The outside is not what matters. It is what is on the inside that does. Telas may not be clean or human nad comes from a race that is predominately evil, but Telas knows a lot and (I assume) that you are willing to share that knowledge with a good and open heart.

What would you change or add to what I have suggested to make it more fit your vision of Telas?

My original thought was that Telas has had a wide variety of experience ranging from rat catching to being a pet wizard to a Brelish merchant prince. What I am keying in on is an ability to adapt to what ever situation comes up. Specifically wokring for a Brelish Merchant Prince which would most likey require cleaner habits for the duration of your employ, which something that I am assuming with this start for Telas. :)

Thoughts?[/sblock]

[sblock]That sounds like a great start. Thanks for working through it. I'll probably keep a veneer of grime on him just to keep Jared cranky, but clean him up a bit from my concept. Looks good![/sblock]
 

Nonlethal Force

First Post
THE HUNTERS:

FreeXenon said:
[Sblock]As soon as AF acquiesces we will move into what actually happened in that encounter and we will defintely need AF for that. I am still here and thinking about ya! ;) [/Sblock]

[Sblock]That's cool. Am I correct in assuming that the game will actual start post-encounter, though? I can go either way, just want to make sure I'm not confused. I've been confused alot lately ...[/Sblock]
 

FreeXenon

American Male (he/him); INTP ADHD Introverted Geek
THE HUNTERS:
[Sblock]
NonLethal Force said:
That's cool. Am I correct in assuming that the game will actual start post-encounter, though?
You guys will start post encounter - probably a week or so afterwards. I would like to work though the encounter to give me and you a little more feel as to what happen then, and maybe in the future as well... [/Sblock]
 

Ferrix

Explorer
I'm back!

Now that I've finally found a place to live and setup there, I'll be returning to my regularly scheduling posting.
 

FreeXenon

American Male (he/him); INTP ADHD Introverted Geek
Ferrix said:
I'm back!

Now that I've finally found a place to live and setup there, I'll be returning to my regularly scheduling posting.
Glad that your back. I've been concerned! :uhoh:

A place to live? Oi!! I hope everything is alright!
 

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