Scrag, the Dim Troll
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Whenever asked to identify himself, the young troll points a thumb in his chest and utters the word "Scrag." No one knows if its his name or if it is an indicator of an aquatic troll heritage. His sea-green and bluish hued skin would seem to indicate the latter, but he doesn't possess any of the other traits that seperate an aquatic troll from a regular troll.
Scrag simply wandered into town one day, nearly starved to death, collapsing on the steps of the temple. Being a young troll, the priest believed that perhaps this creature could be redeemed of his race's evil tendencies. To his credit, Scrag hasn't eaten anyone, yet, and has shown remarkable restraint at the jibes and insults thrown his way, though that may be because he doesn't understand them. The priest put the young troll to work hauling lumber, which Scrag does with no complaints. Thus far, Scrag seems content with his existence since he has food, water, and shelter. Whether he drifts into the murderous tendencies of his race, only time will tell.
Personality
Although taught the common tongue by the priest who took him in, Scrag very rarely chooses to speak, instead simply listening and following instructions. Scrag does show some self-awareness and self-reliance when it comes to defending himself, though he generally resorts to his natural weapons when doing so. Scrag's benefactor has often observed the young troll staring off into space during breaks in his work. The priest thinks that the young troll is merely daydreaming, though Scrag himself is mum on the issue. He also possesses a rather absurd sense of humor, erupting in a gurgling chuckle when something catches his fancy, though humans have a hard time figuring out just what it is he finds so amusing.
Basics
Race: Troll
Class (Level): Troll (2)
Alignment: Neutral
Size: Medium
Ability Scores
20 Str (10 points, +4 racial)
16 Dex (6 points, +2 racial at 2nd level)
18 Con (10 points, +2 racial at 2nd level)
4 Int (0 points, -4 racial)
12 Wis (6 points, -2 racial)
4 Cha (0 points, -4 racial)
Combat Stats
HP: 22
AC: 17 (+2 armor, +2 natural armor, +3 Dex), Touch: 12, Flat-footed: 14
Speed: 30
BAB: +1
Grapple: +6 (+1 BAB, +5 Str)
Single Attack: Claw +6 (+1 BAB, +5 Str), 1d4+5 damage or Greataxe +6 (+1 BAB, +5 Str), 1d12+7, x3 crit or Longbow +4 (+1 BAB, +3 Dex), 1d8, x3 crit
Full Attack: 2 Claws +6 (+1 BAB, +5 Str), 1d4+5 damage; Bite +1 (+1 BAB, +5 Str, -5 secondary attack), 1d4+2 damage or Greataxe +6 (+1 BAB, +5 Str), 1d12+7, x3 crit; Bite +1 (+1 BAB, +5 Str, -5 secondary attack), 1d4+2 damage or Longbow +4 (+1 BAB, +3 Dex), 1d8, x3 crit
Fort: +7 (+3 base, +4 Con)
Ref: +3 (+0 base, +3 Dex)
Will: +1 (+0 base, +1 Wis)
Skills
All skills not listed that can be used untrained are simple ability checks.
Speak Language (Common) (2 skill points)
Feats
Wild Talent (2 power points and ability to take psionic feats)
Racial Traits (Double Regeneration, Automatically stabilizes if brought down to negative)
Darkvision 90'
Low-Light Vision
Giant Type
Languages
Common
Giant
Equipment
Longbow (75 gp)
20 Arrows (1 gp)
Greataxe (20 gp)
Leather Armor (10 gp)
10 chunks of meat (3 gp; 3 sp each)
Backpack (2 gp)
Waterskin (1 gp)
Black Arrow Scroll Tube and Ring
8 gp
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