Andrew Peregrine

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Andrew Peregrine

Andrew Peregrine

Peregrine's Nest: What Does a Line Developer Do?
The role of a Line Developer appears self-explanatory, but few people really know exactly what...
Our Brilliant Ruin, an Interview with Studio Hermitage
New company Studio Hermitage has finally revealed their flagship new RPG “Our Brilliant Ruin” in...
Candela Obscura Review: Smooth, Simple Character and Investigation
Candela Obscura is an investigative horror game, where the player characters follow up reports...
Peregrine’s Nest: Facing Down the Blank Page
Want to make your own RPG? You have to start somewhere, and facing down the blank page is just...
Peregrine’s Nest: Let’s Play Nice
I’m a fan of grimdark-style games, but sometimes a change of pace is refreshing.
Peregrine's Nest: Using the Canon
How do you run a campaign set in an established RPG setting's canon?
Philadelphia by Night Brings the 1800s to Vampire: The Masquerade
Philadelphia by Night is a community content release, and a big one (in terms of file size too).
Peregrine's Nest: Same Old Monsters
Here are a few ways to adapt and refresh some of the traditional Halloween creatures and villains.
Peregrine's Nest: Unsettling Times
Putting the player characters on edge is the first step in building a horror atmosphere.
Peregrine's Nest: Taking Charge
It’s all fun and games until someone takes control.
A Dragonlance Retrospective: Part 2
Following up on Part 1, we look at the return of Dragonlance from the 90s to its current...
A Dragonlance Retrospective: Part 1
The Dragonlance setting has a long history, and as it’s the time of year for retrospection it...
DMs Guild Roundup: Spelljammer Edition, Part 2
Like the previous installment, this list adds five more products to the list. These products are...
DMs Guild Roundup: Spelljammer Edition, Part 1
While the talk is all about Dragonlance at the moment, Spelljammer remains an extremely popular...
Adventure Writing Basics: Part 2
We previously recommended some writing tips on adventures. Rather than talk about how to create...
Adventure Writing Basics: Part 1
Writing an adventure is a good way to get into games writing. Most games companies are looking...
Halloween Surprises
As we’re approaching the season for horror gaming, it’s worth considering some ways to surprise...
Review – The Midnight World
The Midnight World is a standalone horror game from Gem and Eye RPG Studios. It was successfully...
Review – Human, Almost
Human… Almost is a new Blades in the Dark variant by our own Egg Embry. Obviously as he’s one of...
Returning to Gen Con
I’ve missed Gen Con, really missed it. I’ve been lucky enough to be a regular attendee for the...
All Aboard the Invisible Railroad!
What if I told you it was possible to lock your players on a tight railroad, but make them think...

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