Robert J. Kuntz landed on the designer's pad at Gary Gygax's house in 1968 and never looked back. Quick "peak" accomplishments: LGTSA President, 1970-1976, "King" and last editor of the Domesday Book, 1970-1972, TSR founding era employee, nearly 100 publishing credits to date including for D&D, Advanced D&D, D&D 3.0, etc. Charles Roberts Award Winner for board game design (Kings and Things); Golden ENnie Award winner for Maure Castle (Dungeon Magazine #112); and the taxi-meter of design and writing is still running with his Three Line Studio enterprise. This column is part of the D&D/RPG History series.
As the neutral DM I was positioned to see how the opposition to Bob Burman had manifested, especially among two primary players in my campaigns and games, James Goodfellow and Eric Shook. Where does this animus derive from?
What follows are some dear and treasured memories—snippets, funny lines, and outbursts recalled from play. Many eluded both myself and Gary over the years. But these few should serve to indicate how the majority of us gamed in those days, and especially how we gamed while the original D&D game was still in the midst of being play-tested.
Roughly two years before Luke Gygax was born I walked through the front door of the Gygax residence at 330 Center Street in Lake Geneva. This was at the invite of Gary through his gamer friend and a very recent acquaintance of mine, Larry Zirk. Very few people from that time know of Larry Zirk, so I will tell the story of our meeting and how that would, soon thereafter, lead me to Gary's doorstep.