Storyteller01
First Post
Patryn of Elvenshae said:You know, I just came to a realization (maybe an epiphany?) about D&D.
Too many people whining.
Can't have an opinion if you don't voice it!
It's kind of like voting...
Patryn of Elvenshae said:You know, I just came to a realization (maybe an epiphany?) about D&D.
Too many people whining.
Meh. I'm still waiting for ICE to go back to what they do best ... Rolemaster.TGryph said:Give HARP a whirl...great system, one rulebook for everything, simple mechanics, flexible as hell, and east to convert a D&D campagin over to. $10 for the PDF, great customer support. When I want to play a class-level system, it gets my nod every time.
You can move and ready.Yair said:1) A player wanted to move to a position overlooking a door, AND shoot at anything that would come through the door. Can't do it on the same round (I think; you can ready a "partial" action by not also move IIRC).
Making a single attack at a random square and having a miss chance IS flailing around wildly. Remember - each 5' square is pretty huge.2) A character wanted to flail about wildly to find an invisible character he knew should be around him. You can't - you can make an attack and so have a 50% chance of making contact into a square, but you are limited in the number of attacks you make.
Ah! Precisely. Too many notes...Talath said:Too many rules.
Talath said:Too many rules.
I feel like 3e and 3.5 has too many rules. It's just me, in that I feel like I shouldn't have to wade through a book to find out how to disarm someone, or what a sleep spell specifically affect. I feel like I want to wing it; if its not covered, I feel like I have a keen enough mind and grasp of balance and the rules, enough that I could wing it, and wing it well.