G'day folks!
Once upon a time, there was AD&D, and it was good. And it was immensely popular.
Later its popularity waned.
Why?
Now, asking on a forum like this will probably give me many, many answers. Good. Throw them up! Let's have fun.
My personal opinion is this: D&D was a fad in the early days. Less concentrated than (say) Pokemon, spread over a longer period of time... but a fad, nonetheless.
(Compare sales of Magic: the Gathering over the years).
As a WAG, I would say that there was a spike in sales of the game when 2nd edition was released, just as there has been when the 'not entirely D&D' system of 3E was released.
Thus, comparisons between the best time of AD&D and today aren't particularly useful, due to the wildly varying natures of the market environment.
Anyone like to comment further?
Cheers!
Once upon a time, there was AD&D, and it was good. And it was immensely popular.
Later its popularity waned.
Why?
Now, asking on a forum like this will probably give me many, many answers. Good. Throw them up! Let's have fun.
My personal opinion is this: D&D was a fad in the early days. Less concentrated than (say) Pokemon, spread over a longer period of time... but a fad, nonetheless.
(Compare sales of Magic: the Gathering over the years).
As a WAG, I would say that there was a spike in sales of the game when 2nd edition was released, just as there has been when the 'not entirely D&D' system of 3E was released.
Thus, comparisons between the best time of AD&D and today aren't particularly useful, due to the wildly varying natures of the market environment.
Anyone like to comment further?
Cheers!