AverageCitizen
Explorer
So I'm using the latest playtest, and I can't figure out a good reason for a level 1 rogue to use a rapier over twin short swords.
Any body have any thoughts?
Any body have any thoughts?
So I'm using the latest playtest, and I can't figure out a good reason for a level 1 rogue to use a rapier over twin short swords.
Any body have any thoughts?
1 Rapier vs 2 Short Swords is not just a damage tradeoff, its also a question of action economy and free hand availability. When you are two-weapon fighting with short swords, it takes up your other free hand and leaves you unable to use any bonus actions such Cunning Action.
1 Rapier 1d8 + Dex damage, 1 action 1 hand.
2 Short Swords 1d6 + Dex /1d6 damage, 1 action & 1 bonus action, 2 hands.
I'm betting not. Rogues are significantly weakened if TWF is labelled a bonus action.
If you think Rogues will be unhappy, what if they decide to label Extra Attack as a Bonus Action.
I think Mike Mearls had confirmed on twitter that Extra Attack wasn't a bonus action IIRC.
That article pretty much says it was in the final version. It says that during the playtest they found an issue with too many extra attacks being stacked and that was the solution they came up with that everyone liked. There was a Rule of Three a couple of days after the article where someone asked "Doesn't that cause a problem with Rogues who have to choose between using their extra movement and getting an extra attack with their off hand?" and the response was "Yes, but we like that they have to decide which one to use each round. One round they might need the mobility and the next they might want the extra damage."Well indeed. I think they'll keep it to stuff like spells or class-specific abilities, not truly plain extra attacks whether from class or TWF (or 2H cleave or the like).
That article pretty much says it was in the final version. It says that during the playtest they found an issue with too many extra attacks being stacked and that was the solution they came up with that everyone liked. There was a Rule of Three a couple of days after the article where someone asked "Doesn't that cause a problem with Rogues who have to choose between using their extra movement and getting an extra attack with their off hand?" and the response was "Yes, but we like that they have to decide which one to use each round. One round they might need the mobility and the next they might want the extra damage."
Even the page from the PHB that was spoiled mentions Bonus Actions as a thing.
Previously, Mike Mearls confirmed that Extra attacks were not Bonus Actions but TWF was.