Zardnaar
Legend
The player is playing you all.
He knows the meta of the situation is that you will not ask him to change characters or leave the game table because he feels "character privilege" is in order... this absurd notion that playing asshat characters is protected under some gaming Constitution.
Handle it both above the board and on the table.
Above the board, tell him hes beings unreasonable and a jerk. This is a cooperative game, and if he doesnt want to help, or cooperate, then there are plenty of others who can fill his seat.
On the table, the characters would probably ditch him. Letting someone die (anyone can do a DC 10 Medicine check btw) is inexcusable, esp if he never tried. As PC's I would never let him touch me again. I would also in game say that he is not pulling his weight, and cut his share of loot to 10%, instead of whatever split it is now. If necessary pool the split and hire an npc cleric.
He can either work as a team, with the team, or be the loner he wants to be, alone.
As the DM, majority rules and common sense rules. I usually try not to side with my players right away and let them work things out, but if i sense some real frustrations or get approached by multiple PCs I will implement some heavy handed solutions. Perhaps the rogue skirting around gets ambushed by an unseen monster. Now HE needs to be saved... if the PCs come save him, it might sink it. If they dont, it might sink in more. Ive had PCs stand by and watch these horrible characters get mauled, kill the beast, and loot the fresh corpse. It usually works for that player.
Loots not really such a thing for out PCs. Most of it is still in party treasure if we want some $$ we just take it or pay it out on occasion. OFor example at level 10 I have 1250 gp, party treasure had 40k+ in it. I give most of my wealth to NPCs anyway. Well I am living the aristocratic lifestyle and supporting 2 others as well.
Booting him is not an option, real life friend of sorts and he gets on well with 2 of the others so that is 3/5 players. The other 2 tend to be effective enough though but have similar tendencies sometimes (well one of them anyway).
Its not like they go out of the way to screw people over just their idea of fun is a bit different from the other 3 players (casual vs hardcore players more or less). They are less experienced than 3 of us wh did play 3E and 4E while they did not play those editions much or play GURPs and other RPGs. Sometimes 1-2 of the others give up and we get some fatalities but that is part of the fun to the casual types.
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