This subject has popped up in a few threads as of late, so I thought a poll might be enlightening.
What is the maximum number of players, in your experience, that a GM can manage well? That is, for whatever definition you have of a "good game" what is the highest number of players (not including the GM) that allow a "good game."
Obviously this may depend highly on the GM, so feel free to base your number on actual experience and then tell us about it. Also, assume I am asking about your favorite iteration of D&D and it's descendants/clones.
EDIT: I voted 9. I had a very successful 13 player game at the end of a TotalCon this year, but I got lucky. Generally, 10 or more is too many IMO/E.
What is the maximum number of players, in your experience, that a GM can manage well? That is, for whatever definition you have of a "good game" what is the highest number of players (not including the GM) that allow a "good game."
Obviously this may depend highly on the GM, so feel free to base your number on actual experience and then tell us about it. Also, assume I am asking about your favorite iteration of D&D and it's descendants/clones.
EDIT: I voted 9. I had a very successful 13 player game at the end of a TotalCon this year, but I got lucky. Generally, 10 or more is too many IMO/E.