Salamandyr
Adventurer
I'd say the biggest modern influence on 5e is gaming itself. Game design is less a discussion about emulating an outside medium (fantasy literature) and more about emulating the emergent elements of fantasy gaming...for better and for worse.
An outgrowth of that is a move to look at popular media rather than the fictional canon of yesteryear as the lingua franca upon which to base the gaming canon. Kudoes however to 5e for re-printing and adding to the Appenndix N in the PHB, even if I don't agree with their reasoning on the addition of many choices.
And lastly a smidgen of a desire to tell us what we ought to like, even if it's not what we actually like.
An outgrowth of that is a move to look at popular media rather than the fictional canon of yesteryear as the lingua franca upon which to base the gaming canon. Kudoes however to 5e for re-printing and adding to the Appenndix N in the PHB, even if I don't agree with their reasoning on the addition of many choices.
And lastly a smidgen of a desire to tell us what we ought to like, even if it's not what we actually like.