Nope i am not.
Several reasons:
D&D is not designed for an injury system, means not at all. Hp in D&D are totally abstract. If you need detailed injuries play another system.
There are zilch mechanical consequences for having lost so and so many hp.
As a player you still can act out hp loss via rp.
And because there are no mechanical consequences you can interpret 90% hp loss as being little tired or bleeding from several wounds.
The only time when there are mechanical consequences is when you reach zero. And again, you can rp this as you like.