Tyler Dunn
Explorer
Can someone suggest a good build for an archer that can also fill the role of a rogue in a party (trap disarming and sneaking around)? Something that is good through all 20 levels?
Can someone suggest a good build for an archer that can also fill the role of a rogue in a party (trap disarming and sneaking around)? Something that is good through all 20 levels?
Battlemaster Fighter 5 / Assassain Rogue X
Variant human with CE + SS as level 4 feat.
Turn 1 = Advantage (Assassinate) + 5X (Action surge and bonus action CE attack) 1d6+13 crossbow attacks + sneak attack + precision attack on "near" misses = amazing damage.
Turn 2 = 3X 1d6+13 crossbow attacks + sneak attack + precision on near misses
For a mid Level 6+ character than does everything you wanted this is one of the best IMO.
Do I start as Fighter or Rogue?