neobolts
Explorer
I am fully on board with the 5E de-coupling of class abilities and alignments, and also the end of limits on what race and what alignment can be what class. Even so, I am a bit baffled. When this paladin uses Divine Sense, and detects a shrine to Bane, it feels evil; does the evil feel... familiar and comfortable?
As per AL rules, he's starting at level 1. When he reaches level 3, I anticipate a conversation about what oath the PC might swear. Vengeance seems the most LE-compatible to me.
I am a huge fan of the LE paladin. Have used paladins of a god of tyranny to great effect. Here's some things we did or considered to make it run smoothly...
- A focus on law, and keeping their word. If keeping their word is part of their ethos, they can work with the party and lessen concerns about double crossing the other PCs.
- A common evil enemy, such as an evil rival. In one campaign, the party's main advisary was an out-of-favor pit fiend. The party's LE paladin served a rival fiend who rose in power from the pit fiend's fall and did not want him to regain his former status.
- Consider shifting some of the anti-evil elements of the paladin class to anti-chaos elements. This would include the eventual Oath choice. Make the paladin a force against demons, slaad and other planar agents of chaos. This further emphasizes the law angle, as opposed to an anti-good paladin.
Best of luck!
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