Turanil
First Post
Well, this for those who are not interested in 4e, and will instead choose Pathfinder, True20, C&C, whatever. The thing is, that such OGL games do exist solely because the guy who first wrote the d20 OGL license, didn't do his job very well. He left a bad-wording / loophole that let publishers use the OGL to write their own independent systems that can now exist on their own without any concern for GSL and such. However, if the original lawyer had done his job properly, there wouldn't be any True20, C&C, Pathfinder, etc. available. The only available thing reminding of D&D would be 4e.
As such, my question is: for those who opted for such OGL games, rather than any 4e, if you didn't have them, what would you do?
-- Reluctantly go 4e?
-- Go used books from previous editions?
-- Go GURPS?
-- Go Savage Worlds?
-- Go HARP?
-- Go BRP Cthulhu?
-- Go Runequest?
-- Go WHFRP?
-- Go another game (explain)?
-- Abandon gaming altogether?
Myself, next game I am a player in, is BRP Call of Cthulhu. I am really enthusiast about it...
As such, my question is: for those who opted for such OGL games, rather than any 4e, if you didn't have them, what would you do?
-- Reluctantly go 4e?
-- Go used books from previous editions?
-- Go GURPS?
-- Go Savage Worlds?
-- Go HARP?
-- Go BRP Cthulhu?
-- Go Runequest?
-- Go WHFRP?
-- Go another game (explain)?
-- Abandon gaming altogether?
Myself, next game I am a player in, is BRP Call of Cthulhu. I am really enthusiast about it...