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IG's "Those Left Behind" Chapter 2


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One nice thing about the undead, Talashia decides, they're stupid. Since the two zombies she fried before are content to remain in a convenient line, she obliges them by sending another storm of lightning around and through them; bathing them in a river of death!

(Force Lightning! Er, I mean Storm Bolt! :) DC 16 for half of 8 damage for the pair south of Tal. http://invisiblecastle.com/roller/view/1679712/ )
 

Shaimon Hu'u, barbaric human druid

((OOC: Ack! I hadn't realized I didn't act last round. Oi. And of course invisible castle doesn't want to load for me now...))

Shai finally shakes off his sudden, paralyzing panic as the creatures which almost killed him before seem to rise again. He barks out a short series of sounds, and a flash of light explodes in the face of the closest zombie.

[sblock=OOC]Trying Flare on Z4. Fort DC 12 or dazzled for one minute.[/sblock]
 

[sblock=supplication for Shai?]OOC: Oh, PLEASE let Z4 fail its save, oh please oh please oh please oh please oh please oh please oh please oh please oh please!!!! :angel:[/sblock]
 
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[sblock=OOC]
I hate doing OOC's, but this combos as a BUMP, so..

Undead are immune to anything that requires a fort save, unless it works on objects. I don't think Flare will work.[/sblock]
 

[sblock=ooc]Working some overtime this week, but I'll try to squeeze in an update soon. I'll give a little bit of time for jkason to modify Shai's actions if he wants.[/sblock]
 

[sblock=Talishia]
One nice thing about the undead, Talashia decides, they're stupid. Since the two zombies she fried before are content to remain in a convenient line, she obliges them by sending another storm of lightning around and through them; bathing them in a river of death!

(Force Lightning! Er, I mean Storm Bolt! :) DC 16 for half of 8 damage for the pair south of Tal. http://invisiblecastle.com/roller/view/1679712/ )
[/sblock]

Talishia's lightning crawls over the undead monstrosities like a swarm of insects, but the pair are noticeably less affected this time than the last.

[sblock=interesting]Would you believe a natural 18 and 20, respectively for the zombie saves? Who woulda thought...[/sblock]

[sblock=Rokelsh]
Off balance from the blow, Rokelsh turns and launches a pair of wild strikes at his foe.

[sblock=ooc]
Power Attack(2) (1d20+10=11, 2d6+11=15, 1d20+5=7, 2d6+11=22) Nat one on the first, ac 7 on the second. :( Not my day.
[/sblock]
[/sblock]
The mighty warrior's swings are powerful... perhaps too powerful, as his accuracy suffers dearly and more gouges appear in the underground wall. This will surely look the place of a great battle when it is all through...

[sblock=Shai]
((OOC: Ack! I hadn't realized I didn't act last round. Oi. And of course invisible castle doesn't want to load for me now...))

Shai finally shakes off his sudden, paralyzing panic as the creatures which almost killed him before seem to rise again. He barks out a short series of sounds, and a flash of light explodes in the face of the closest zombie.

[sblock=OOC]Trying Flare on Z4. Fort DC 12 or dazzled for one minute.[/sblock]
[/sblock]
Shai's spell works perfectly, as a brilliant flare erupts in front of the zombie, momentarily lighting the entire chamber. Unfortunately it has no effect on the zombie.
[sblock=undead traits]For verification: http://www.d20srd.org/srd/typesSubtypes.htm#undeadType[/sblock]

[sblock=Uulark]
Uulark will stay right where he is and just attack z4 for all he is worth. (15cp?)

to hit = 21
damage = 4
http://invisiblecastle.com/roller/view/1676710/ (misspelled Uulark's name in the title, hehe)
[/sblock]
More chunks of rotting flesh splatter to the floor as Uulark whittles away at the beast.

[sblock=Rogash]
The dwarf swings his Waraxe (1d20+11=21) again and continues his disassembly (1d10+3=7) of the zombie before him.
[/sblock]
The ogre stands there stupidly as Rogash bathes himself in its rancid bits of flesh and ooze.

[sblock=Buurt]NPC'd (4 damage to Z1)[/sblock]The half-orc raises his axe once again and drives it home into the ogre in front of him, damaging it for the first time.

[sblock=Caerwyn]
The blow to his head must have been worse then imagined for his eyes go red as he is angered by the attack from the zombie.

Melee Full Atk while raged: +14/+9 (2d6+10, 19-20/x2)
ac 16 when raged

first attack (1d20+14=24, 2d6+10=21) Attack 26 as flanked with Rokelsh

second attack (1d20+9=12, 2d6+10=15) Attack 14 as flanked with Rokelsh
[/sblock]
Uulark's eyes burn with rage as he nearly severs his zombie in half. As the thing falls neatly to the floor, the half-barbarian quickly sets his eyes on his next target.*

As Buurt jerks his axe free from the zombie, the undead blasphemy blasts the new friend with its powerful club, clouding the half-orc's with stars and bursts of light. **

Z2 swings hard at Rogash, but the clever dwarf ducks the blow as the club bashes against the wall above his head. He momentarily forgets about Z3, however, and takes another hard blow to the head as he raises it. ***

A hollow, child-like laughter echoes from the twisting chambers beyond...

02.jpg
* Z4 is dead
** Buurt takes 17 damage
*** Rogash takes 19 damage
 

the enraged Caerwyn is not sure which to hit next, but his head is spinng so bad, he just randomly choozes one:

d2
1=z1, 2=z2

dicisions (1d2=2)

the enraged paladin of freedom takes two whacks at the zombie between him and Rogash

First attack (+2 att: Flanked with rogash, -4 att/+4 dam power attack)

first attack (1d20+12=28, 2d6+14=26)

second attack (+2 att: Flanked with rogash, -4 att/+4 dam power attack) :

second attack (1d20+7=10, 2d6+14=24)

**KLANNNNGGGG!!**

the great sword slices through with the first attack and on the second it cracks the floor as the zombie moves forward to attack the dwarf.

the veins in his head bulge as the fury is heightened by the pathetic miss and his eyes turn redder as his ability to logically think is further moved to the depths of his mind while the inner beast emerges forth.

**AAAARRRRRGGGGGHHHHH!!!!!!***
 

Rogash

Cursing in frustration at the pain in his head, Rogash counters with his axe (1d20+11=13), but his aim is off and he manages to somehow miss the large target before him. The cursing only becomes more creative as he prepares for the foe's next blow.
 

Into the Woods

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