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Final Fantasy VII - Resurrect the World. [Closed Recruiting for Now]


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allright, well if Bo9S is in then I'm gonna have to go with a warblade. Probably using some mix of iron heart(mostly) + stone dragon/tiger claw, hard-hitting guy with a sword as big as he is.

Since this concept would probably really step on the toes of my Dragoon concept, or vice versa (just one using a big sword and the other using a big spear, and minor differences in maneuvers), I think I'll withdraw the Dragoon concept since Jemal's is kinda more iconic to FF, and since his'll probably be the main character (if not Reveille's monkish swordsman).

So, I'll probably go with my Red Mage concept. I worked it out to be a Cleric/Sorcerer/Mystic Theurge, with the Healing and War domains, so he'll occasionally fight in melee with Divine Power etc. (can only cast it once or twice a day anyhow). Rest of the time he'll be a blaster and healer. My Red Mage would fill the Spellcaster role, and possibly the Face role if nobody else does that.

I'm guessing that one of the others may fill the Face and/or Criminal roles, so my Ninja concept may not be needed.


I wasn't really sure yet where the Dragoon would come from, anyway.

The Red Mage I figure is from Cosmo Canyon, a sort of violent planet-loving hippy..... ^_^ "I'm gonna beat you up now so you don't wreck the peace later." Chaotic Good.

The Ninja I was gonna just handle as a Materia Hunter like Yuffie, but either unrelated or just distantly related, nonetheless focused primarily on "finding" Materia to make Wutai great again, and probably getting dragged into helping out the rest of the Planet while he's at it.
 

I'd enjoy a caster, sneaky sort or the mascot, if any of those are available.

As a mascot, I'd probably want a pseudodragon, mephit or some kind of sprite. :)
 

Arkhandus - Perhaps you should look at the Tiger Claw school of Bo9S. Lots of jumping based powers, which I decided to stay away from to NOT do the dragoon thing.
 

Shayuri, go with whatever concept ya like. I've already got three different PC concepts in mind, so if end up choosing something similar, I'll just go with a different one of them. So far all that's been picked by others is a speedy swordsman, a heavy swordsman, and a gunman. The mascot, spellcaster, and love interests are as of yet unclaimed, and the face or criminal roles might also still be up for grabs.


Jemal:
Oh, I know, that was the whole point. I set up my Dragoon with lots of Tiger Claw jumping stuff, but he still uses a bit of Iron Heart and Stone Dragon on the ground (there are only 3 jumping attack maneuvers for him right now, and since he'll never take Swooping Dragon Strike, that leaves only 1 more left, the far-off 9th-level Tiger Claw maneuver).

My point was, while their exact combat tactics would differ slightly (the Dragoon only making an occasional Stone Dragon or Iron Heart strike and the occasional IH counter), they'd otherwise be very similar. Tough, strong melee hitters that get in the enemies' way. But the Dragoon would be less offensively focused and less effective at dropping foes (his longspear would only do about half as much damage as your swordsman probably would, and he doesn't have anything from the Power Attack feat tree).

I figured it'd be best if we filled different roles in the party besides being a pair of slightly-different melee tough-guys with minor social skills. Unless the party is large, we probably need a bit more variety.

So far, the only other PC ideas submitted are a gunman and a monkish swordsman, so we'd be one heavily melee-focused team with just the slightest bit of ranged support, and no magic support to speak of. Not even a swordsage to pseudo-magically burninate trolls for us. ^_^
 

Hmm! How did I miss this?

What sort of roles are still open?

Because you're blind. ^_^

Alright, moving along. Storyline update will be going into the main thread as soon as I'm done with this update. Sorry for the delay, civilization 4 ate me for the better part of a day.

Jemal, I stand corrected on my rebuke. I thought it was in the sword and fist. My bad. And you're correct in terms of gear. Just give me an idea of what you'll be wanting. In regards to armor, it doesn't have to be 'armor' in the traditional sense. Bangles, vests, Chains, all of these things can an will work for armor.

That said, if you want to be armored, feel free.

blackrat said:
You know, I was actually thinking about former Shinra officer but discarded Turks immediatily since I thought you'd never approve :D. There is one problem playing a silent former-turks gunslinger though: It's going pretty damn close to what Vincent is :confused:.

Who said anything about you being a 'former' turk. *Snickers.* Either of those backgrounds work fine, decide however you want, flip a coin etc.

Arkandus, As I've mentioned, most of your concepts look good, though I'm leaning away from the redmage style just on personal preference. As far as similiarities between your dragoon and Jemal's fighter go? Perhaps something about your character's 'special trait' to distinguish him from just another fighter?

This is of course, assuming anyone else wants the caster, if not, feel free to take it!

Reville, anything new on your end?

Shayuri, I might suggest the caster for you out of the options. I'm pondering putting off the mascot as a late entry.

And that covers things for now. Check the original post in about an 30 minutes to an hour for story updates.
 

Reveille, anything new on your end?
I'm at the end of my rope. I looked over the mechanics and the concept just doesn't jibe.

I'd like to play, but it seems like there are already a flood of people wanting to play as well. Are you going to divide us into groups?

I love the Full Blade idea, how would you feel about two characters chasing that same path?
 


Shayuri, Fine by me. =)

Reville, I'm going to have you all in the same group, and I'm going to be closing recruitment within a day or so methinks.

That said, having multiple of one concept is just generally bad news methinks. Too much toe-stepping. *Laugh*
 

Hmmm! Okay then. Cautiously feeling my way forward. :)

What do you think about a "mysterious" background for the spellcaster/romantic interest? Potentially fun, but might be hard to pull off without it being too cliche.

I have an idea for a sorceress who either gains power from, or may actually -be-, a fragment of some powerful entity which was destroyed...

If that's too weird though, I've no problem with a more normal background. :) You note that spellcasting without Materia is rare though. Are there prejudices towards those who can do it? Any world info I should keep in mind regarding magic and its practice?
 

Into the Woods

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